~yujiri/spacestation-defense

coop RTS game
get wasm build working again
update to work with modern zig
prepare for putting to rest

refs

master
browse  log 

clone

read-only
https://git.sr.ht/~yujiri/spacestation-defense
read/write
git@git.sr.ht:~yujiri/spacestation-defense

You can also use your local clone with git send-email.

Spacestation Defense is a cooperative, real-time strategy game I made in 2023. Its story began when I was 16, had little game design sense, and tried to make it in Python with Pygame. I became disillusioned with the game design and abandoned it. Years later, I wanted to make a commercial game and didn't really have any other ideas, so I decided to pull this concept out of my past, fix some of the design flaws, and make it again.

I consider the project a success. I got it to a point where it's playable, multiplayer works, and I had a lot of fun playing it myself. I even had a live public server running. But I eventually lost interest again, mostly because I couldn't get anyone else interested in it. Even my friends never played a match of it with me.

So, since I'm probably not going to work on it anymore, I decided to make it AGPL.