~williewillus/botania

328fdab1e1c04a94aa5130732257453ef359cad9 — Vincent Lee 10 months ago c739300
Clean up Crystal Bow vanilla copy, remove onFire line which mistakenly marks all arrows fired as unpickable

Closes #4476
M Xplat/src/main/java/vazkii/botania/common/item/equipment/tool/bow/CrystalBowItem.java => Xplat/src/main/java/vazkii/botania/common/item/equipment/tool/bow/CrystalBowItem.java +38 -44
@@ 43,9 43,9 @@ public class CrystalBowItem extends LivingwoodBowItem {
	@Override
	public InteractionResultHolder<ItemStack> use(@NotNull Level worldIn, Player playerIn, @NotNull InteractionHand handIn) {
		ItemStack itemstack = playerIn.getItemInHand(handIn);
		boolean flag = canFire(itemstack, playerIn); // Botania - custom check
		boolean canMaterializeArrow = canFire(itemstack, playerIn); // Botania - custom check

		if (!playerIn.getAbilities().instabuild && !flag) {
		if (!playerIn.getAbilities().instabuild && !canMaterializeArrow) {
			return InteractionResultHolder.fail(itemstack);
		} else {
			playerIn.startUsingItem(handIn);


@@ 53,71 53,69 @@ public class CrystalBowItem extends LivingwoodBowItem {
		}
	}

	// [VanillaCopy] super
	// [VanillaCopy] BowItem
	@Override
	public void releaseUsing(@NotNull ItemStack stack, @NotNull Level worldIn, LivingEntity entityLiving, int timeLeft) {
		if (entityLiving instanceof Player playerentity) {
			boolean flag = canFire(stack, playerentity); // Botania - custom check
			ItemStack itemstack = playerentity.getProjectile(stack);
	public void releaseUsing(@NotNull ItemStack stack, @NotNull Level level, LivingEntity entityLiving, int timeLeft) {
		if (entityLiving instanceof Player player) {
			boolean canMaterializeArrow = canFire(stack, player); // Botania - custom check
			ItemStack arrowStack = player.getProjectile(stack);

			int i = (int) ((getUseDuration(stack) - timeLeft) * chargeVelocityMultiplier()); // Botania - velocity multiplier
			if (i < 0) {
				return;
			}

			if (!itemstack.isEmpty() || flag) {
				if (itemstack.isEmpty()) {
					itemstack = new ItemStack(Items.ARROW);
			if (!arrowStack.isEmpty() || canMaterializeArrow) {
				if (arrowStack.isEmpty()) {
					arrowStack = new ItemStack(Items.ARROW);
				}

				float f = getPowerForTime(i);
				if (!((double) f < 0.1D)) {
					boolean flag1 = playerentity.getAbilities().instabuild || itemstack.is(Items.ARROW);
					if (!worldIn.isClientSide) {
						ArrowItem arrowitem = (ArrowItem) (itemstack.getItem() instanceof ArrowItem ? itemstack.getItem() : Items.ARROW);
						AbstractArrow abstractarrowentity = arrowitem.createArrow(worldIn, itemstack, playerentity);
						abstractarrowentity.shootFromRotation(playerentity, playerentity.getXRot(), playerentity.getYRot(), 0.0F, f * 3.0F, 1.0F);
						if (f == 1.0F) {
							abstractarrowentity.setCritArrow(true);
				float power = getPowerForTime(i);
				if (!((double) power < 0.1D)) {
					boolean markUnpickable = player.getAbilities().instabuild || arrowStack.is(Items.ARROW); // Botania
					if (!level.isClientSide) {
						ArrowItem arrowItem = (ArrowItem) (arrowStack.getItem() instanceof ArrowItem ? arrowStack.getItem() : Items.ARROW);
						AbstractArrow arrow = arrowItem.createArrow(level, arrowStack, player);
						arrow.shootFromRotation(player, player.getXRot(), player.getYRot(), 0.0F, power * 3.0F, 1.0F);
						if (power == 1.0F) {
							arrow.setCritArrow(true);
						}

						int j = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.POWER_ARROWS, stack);
						if (j > 0) {
							abstractarrowentity.setBaseDamage(abstractarrowentity.getBaseDamage() + (double) j * 0.5D + 0.5D);
						int powerEnch = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.POWER_ARROWS, stack);
						if (powerEnch > 0) {
							arrow.setBaseDamage(arrow.getBaseDamage() + (double) powerEnch * 0.5D + 0.5D);
						}

						int k = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.PUNCH_ARROWS, stack);
						if (k > 0) {
							abstractarrowentity.setKnockback(k);
						int knockback = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.PUNCH_ARROWS, stack);
						if (knockback > 0) {
							arrow.setKnockback(knockback);
						}

						if (EnchantmentHelper.getItemEnchantmentLevel(Enchantments.FLAMING_ARROWS, stack) > 0) {
							abstractarrowentity.setSecondsOnFire(100);
							arrow.setSecondsOnFire(100);
						}

						// Botania - onFire
						onFire(stack, playerentity, flag1, abstractarrowentity);
						stack.hurtAndBreak(1, playerentity, (p_220009_1_) -> {
							p_220009_1_.broadcastBreakEvent(playerentity.getUsedItemHand());
						stack.hurtAndBreak(1, player, (p) -> {
							p.broadcastBreakEvent(player.getUsedItemHand());
						});
						if (flag1 || playerentity.getAbilities().instabuild && (itemstack.is(Items.SPECTRAL_ARROW) || itemstack.is(Items.TIPPED_ARROW))) {
							abstractarrowentity.pickup = AbstractArrow.Pickup.CREATIVE_ONLY;
						if (markUnpickable || player.getAbilities().instabuild && (arrowStack.is(Items.SPECTRAL_ARROW) || arrowStack.is(Items.TIPPED_ARROW))) {
							arrow.pickup = AbstractArrow.Pickup.CREATIVE_ONLY;
						}

						worldIn.addFreshEntity(abstractarrowentity);
						level.addFreshEntity(arrow);
					}

					worldIn.playSound((Player) null, playerentity.getX(), playerentity.getY(), playerentity.getZ(),
					level.playSound(null, player.getX(), player.getY(), player.getZ(),
							SoundEvents.ARROW_SHOOT, SoundSource.PLAYERS,
							1.0F, 1.0F / (playerentity.getRandom().nextFloat() * 0.4F + 1.2F) + f * 0.5F);
					if (!flag1 && !playerentity.getAbilities().instabuild) {
						itemstack.shrink(1);
						if (itemstack.isEmpty()) {
							playerentity.getInventory().removeItem(itemstack);
							1.0F, 1.0F / (player.getRandom().nextFloat() * 0.4F + 1.2F) + power * 0.5F);
					if (!markUnpickable && !player.getAbilities().instabuild) {
						arrowStack.shrink(1);
						if (arrowStack.isEmpty()) {
							player.getInventory().removeItem(arrowStack);
						}
					}

					playerentity.awardStat(Stats.ITEM_USED.get(this));
					player.awardStat(Stats.ITEM_USED.get(this));
				}
			}
		}


@@ 133,10 131,6 @@ public class CrystalBowItem extends LivingwoodBowItem {
		return player.getAbilities().instabuild || ManaItemHandler.instance().requestManaExactForTool(stack, player, ARROW_COST / (infinity ? 2 : 1), false);
	}

	private void onFire(ItemStack stack, LivingEntity living, boolean infinity, AbstractArrow arrow) {
		arrow.pickup = AbstractArrow.Pickup.CREATIVE_ONLY;
	}

	@Override
	public <T extends LivingEntity> int damageItem(ItemStack stack, int amount, T entity, Consumer<T> onBroken) {
		boolean infinity = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.INFINITY_ARROWS, stack) > 0;