~whereswaldon/slumber

Experimental 2D gaming focused on keeping the CPU asleep
main: fix game build system for non-linux
raylib: fix build system for non-linux
src: refine facing management for animations

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#slumber

An experimental game engine/prototype focused on keeping the machine asleep.

#Assets

This repo assumes some assets are present in the ./assets directory.

They are free for personal and commercial use, but cannot be redistributed here.

#Building

Right now the build process is:

  • cd raylib
  • zig build
  • cd ..
  • zig build run

I'm 100% sure this can be fixed, but I haven't had time to figure it out just yet.

#License

MIT