stroke: properly calculate maxDist The calculated value for maxDist (the maximum allowable error when converting cubic Beziers to quadratics) was way too small when the first control point was very close to the starting point of the segment. (f32.Rectangle.Add does not expand the rectangle to include the new point; it moves the rectangle by the point's X and Y coordinates.) Splitting the curve into such small pieces was resulting in very ugly output. References: https://todo.sr.ht/~eliasnaur/gio/331 Signed-off-by: Andy Balholm <andy@balholm.com>
1 files changed, 4 insertions(+), 1 deletions(-) M stroke/approx.go
M stroke/approx.go => stroke/approx.go +4-1