~welt/murse

v0.2.0 2 months ago

murse-v0.2.0-linux-386.tar.gz
sha256:908234f9d920a847363d2fe96d90b50971c798a708f72521b1784bd87944dd0d
murse-v0.2.0-linux-amd64.tar.gz
sha256:63e622e3eb4720ce7d88701dcbd92b6ba114753dbccbe82f0dbcf221ea85d041
murse-v0.2.0-src.tar.gz
sha256:5a704c743b9d2088e22f287010bbea76e02a76e2741d15ba3cc8a2e6df26aa94
murse-v0.2.0-src.tar.gz.sig
sha256:502745f91576f5e7462c3ddb95ac3dc561a5bd5bea68a7e776d7aac352034417
murse-v0.2.0-windows-386.zip
sha256:d229f3a16952f08dd9d8f9c946a523012805ecf2b9bd265396e291ffba0ec1f5
murse-v0.2.0-windows-amd64.zip
sha256:52c225d984311c088dfaf978f5680a7658c3102e417f03be9e3e8a1effefe797
Changes:

- BREAKING: Removed -2 flag, we now use HTTP/2 by default.
- Added -1 flag to force use of HTTP/1.1.
- Fixed path handling for gameinfo.txt protection.
- Fixed path ordering for directories during repairs.
- We now package the source tree with vendored dependencies for software
  packagers and offline use with each release.