~welt/murse

v0.1.0 3 months ago

murse-v0.1.0-linux-386.tar.gz
sha256:e6d3500105cf6018b303ed8add3800bca109d30dfe37508376648e8a06046c0d
murse-v0.1.0-linux-amd64.tar.gz
sha256:348994d0f37178c9a261a2abf2f61fa065d2c2bd780e1a072ceb12e811a31bb3
murse-v0.1.0-windows-386.zip
sha256:67cbea24d0f815db2f72bfb6e605f525f0bdbc0516cb40a0db81f4a4dac7215f
murse-v0.1.0-windows-amd64.zip
sha256:80dc4228f0ca1effaaed26aac9e0ee463509bb3b64cceeca7413746e9651301f
Changes

- Path security in upgrades and repairs has been improved. murse will no
  longer allow files to be placed outside of the install directory. This
  is a part of a larger effort to improve security for mirroring.
- If the game directory is named "open_fortress", it will not overwrite
  gameinfo.txt during upgrades and repairs if the file already exists.
  You can override this behaviour with a new flag -G (--overwrite-gameinfo)
- Fixed a bug with error handling the last write jobs during upgrades.
- No longer deletes .revision during upgrades. This was unintended
  behaviour (Thanks to Jan for pointing this out.)
- This is the last version that will support the -2 flag. In a future
  release murse will default to HTTP/2 being enabled, with a -1 flag to
  manually force HTTP/1.1.