Add a link to the IRC channel ansible-gaming
Fix small yaml defects
Properly attribute the BSD version
This project is an attempt at porting the old computer game Hunt the Wumpus
written by Gregory Yob in 1973 to Ansible.
If you do not know this piece of gaming history have a look at the Wikipedia article about it or the two articles written by Jimmy Maher AKA The Digital Antiquarian.
In-game texts come from the historic BSD port from 1989 written in C by Dave Taylor.
The goal is to navigate your way inside a strange cave with ever wrapping tunnels filled with hazards such as bottomless pits, giant bats and the awful, evil Wumpus. This terrible, sucker footed creature sleeps somewhere in the cave, awaiting an adventurer fool enough to wander in its lair. His teeth are long and sharp, quite adapted for a carnivore. Fortunately you are equipped with magically enhanced crooked arrows able to fly in strange directions and even turn around.
Be careful not to shoot yourself!
The following packages are necessary:
Simply run the following command:
$ ansible-playbook wumpus.yml
...
There are two possible actions: move
to an adjacent room (be careful about bottomless pits, giant bats or the occasional Wumpus) or shoot
a crooked arrow to a series of rooms.
Here is an asciicast recording of a losing session:
Here is a list of features yet to be implemented:
Hunt the Wumpus II
;Ansible is not exactly a comfortable medium to play. Consider yourself warned.
ISC
Either send send GitHub pull requests or send patches on SourceHut.
For discussions about Ansible gaming join the IRC channel.
Tristan Le Guern tleguern@bouledef.eu