~theonlymrcat/fractal_clock

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#Fractal Clock

This is a fractal clock written in Rust using wgpu. The computation of vertex positions is performed on the GPU using a compute shader.

#How to run

First, you need the rust compiler, with cargo installed. Then run:

cargo run --bin fractal_clock --features winit --release

A window will appear with the fractal clock. Pressing the up and down arrow keys will increase and decrease the depth of the fractal.