Add image to readme
Add more options to fractal_colours cli
Add three alternative HackerPoet algorithms
This is a fractal clock written in Rust using wgpu. The computation of vertex positions is performed on the GPU using a compute shader.
First, you need the rust compiler, with cargo
installed. Then run:
cargo run --bin fractal_clock --features winit --release
A window will appear with the fractal clock. Pressing the up and down arrow keys will increase and decrease the depth of the fractal.