~stilbruch/cobble

a minecraft server in c
Added new linked list type
Bugfixes
HUGE commit! Added a new packet generation script, and implemented all

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LAST UPDATED: 2020-11-22 ~ stilbruch
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[Table of Contents]:
...0: What is this?
...1: Features (current and planned)
...2: Getting the source
...3: Compiling
...4: Contact
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[0: What is this?]:

Cobble is a lightweight minecraft server for *nix systems built with c and
libuv. Cobble is a mostly a hobby project, but my goal is at least to have
a bare bones server that anyone can play around with.

This is actually the second incarnation of cobble. My first attempt I did
not use an event handling library, and I bit off a more than I could chew. 
This time around I am taking things slower, and spending more time making 
sure my APIs are stable and clean. I've definetly learned a lot along the
way.

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[1: Features (current and planned)]:

Features (a little lackluster right now)
 * basic server - client framework
 * basic protocol parsing
 * custom unit testing "framework"
 * ???

Planned Features
 * server ping
 * .ini based configuration 
 * online and offline login
 * chat
 * multiple users
 * commands
 * plugins (in c of course)
 * protocol compression
 * basic entity support

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[2: Getting the source]

Currently, the only place to find the source is on sourcehut. You can find
it at https://git.sr.ht/~stilbruch/cobble

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[3: Compiling]:

Compiling is all handled by a single makefile. The following dependencies
required in order to build:
 * libuv 

GCC is set in the makefile as the compiler, but this can be easily changed.
In theory everything should work with a different compiler, although if it
does not please get in contact with me and let me know.

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[4: Contact]:

You can email me at stilbruch(at)protonmail(dot)com, or come talk to me
on the tildeverse.org irc network, I'm there all the time.

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