~smlavine/ascii-breakout

ref: fb59ff7c4a91c985c711d6e147443a62ff38e40e ascii-breakout/rogueutil.h -rw-r--r-- 20.7 KiB
fb59ff7cAlexey Yerin Flush output in showMessage 11 months ago
                                                                                
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/**
 * @section LICENSE
 * Copyright 2020 Sergei Akhmatdinov
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied *.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/**
 * @file rogueutil.h
 * @brief Cross-platform C/C++ utility for creating text-based user interfaces
 *
 * @section Description
 * Rogueutil provides some useful functions for creating TUIs and console-based
 * games, such as color printing and clearing the console.
 * It can be used both as a C or C++ header file and it aims at being
 * cross-platform between Windows and *nix.
 *
 */

#ifndef RUTIL_H
#define RUTIL_H

#ifdef _DOXYGEN_
	/** @brief Define to use ANSI escape sequences instead of WinAPI on Windows */
	#define RUTIL_USE_ANSI

	/**
	* @brief Define to override rogueutil's string type.
	* @details Defaults to std::string in C++ and char* in C.
	*/
	#define RUTIL_STRING char*
#endif /* _DOXYGEN */

#ifdef __cplusplus
	/* Common C++ headers */
	#include <iostream>
	#include <string>
	#include <sstream>
	#include <cstdio> /* for getch() */
	#include <cstdarg> /* for colorPrint() */

	/* Namespace forward declarations */
	namespace rogueutil
	{
        	void locate(int x, int y);
        }
#else
	#include <stdio.h> /* for getch() / printf() */
	#include <string.h> /* for strlen() */
	#include <stdarg.h> /* for colorPrint() */

	void locate(int x, int y); /* Forward declare for C to avoid warnings */
#endif

#ifdef _WIN32
	#include <windows.h>  /* for WinAPI and Sleep() */
	#define _NO_OLDNAMES  /* for MinGW compatibility */
	#include <conio.h>    /* for getch() and kbhit() */
	#include <lmcons.h>   /* for getUsername()      */
	#define getch _getch
	#define kbhit _kbhit
#else
	#include <termios.h> /* for getch() and kbhit() */
	#include <unistd.h> /* for getch() and kbhit() */
	#include <time.h>   /* for nanosleep() */
	#include <sys/ioctl.h> /* for getkey() */
	#include <sys/types.h> /* for kbhit() */
	#include <sys/time.h> /* for kbhit() */
#endif

/* Functions covered by Window's conio.h */
#ifndef _WIN32

/**
 * @brief Get a charater without waiting on a Return
 * @details Windows has this functionality in conio.h
 * @return The character
 */
int
getch(void)
{
	struct termios oldt, newt;
	int ch;
	tcgetattr(STDIN_FILENO, &oldt);
	newt = oldt;
	newt.c_lflag &= ~(ICANON | ECHO);
	tcsetattr(STDIN_FILENO, TCSANOW, &newt);
	ch = getchar();
	tcsetattr(STDIN_FILENO, TCSANOW, &oldt);
	return ch;
}

/**
 * @brief Determines if a button was pressed.
 * @details Windows has this in conio.h
 * @return Number of characters read
 */
int
kbhit(void)
{
	static struct termios oldt, newt;
	int cnt = 0;
	tcgetattr(STDIN_FILENO, &oldt);
	newt = oldt;
	newt.c_lflag    &= ~(ICANON | ECHO);
	newt.c_iflag     = 0; /* input mode */
	newt.c_oflag     = 0; /* output mode */
	newt.c_cc[VMIN]  = 1; /* minimum time to wait */
	newt.c_cc[VTIME] = 1; /* minimum characters to wait for */
	tcsetattr(STDIN_FILENO, TCSANOW, &newt);
	ioctl(0, FIONREAD, &cnt); /* Read count */
	struct timeval tv;
	tv.tv_sec  = 0;
	tv.tv_usec = 100;
	select(STDIN_FILENO+1, NULL, NULL, NULL, &tv); /* A small time delay */
	tcsetattr(STDIN_FILENO, TCSANOW, &oldt);
	return cnt; /* Return number of characters */
}

#endif /* _WIN32 */


#ifndef gotoxy
/**
 * @brief Sets the cursor to the specified x and y position.
 * @details Windows has this functionality in conio.h
 * @see locate()
 */
void
gotoxy(int x, int y)
{
#ifdef __cplusplus
	rogueutil::
#endif
                locate(x,y);
}
#endif /* gotoxy */

#ifdef __cplusplus
/**
 * @brief Default namespace for C++
 */
namespace rogueutil
{
#endif /* __cplusplus */

#ifdef __cplusplus
	#ifndef RUTIL_STRING
		typedef std::string RUTIL_STRING;
	#endif /* RUTIL_STRING */

#else
	#ifndef RUTIL_STRING
		typedef const char* RUTIL_STRING;
	#endif /* RUTIL_STRING */

#endif /* __cplusplus */

/**
 * @brief Provides easy color codes with similar numbers to QBasic
 */
typedef enum color_code {
	BLACK,
	BLUE,
	GREEN,
	CYAN,
	RED,
	MAGENTA,
	BROWN,
	GREY,
	DARKGREY,
	LIGHTBLUE,
	LIGHTGREEN,
	LIGHTCYAN,
	LIGHTRED,
	LIGHTMAGENTA,
	YELLOW,
	WHITE
} color_code;

/* Constant strings for ANSI colors ans seqiences */
static const RUTIL_STRING ANSI_CLS                = "\033[2J\033[3J";
static const RUTIL_STRING ANSI_CONSOLE_TITLE_PRE  = "\033]0;";
static const RUTIL_STRING ANSI_CONSOLE_TITLE_POST = "\007";
static const RUTIL_STRING ANSI_ATTRIBUTE_RESET    = "\033[0m";
static const RUTIL_STRING ANSI_CURSOR_HIDE        = "\033[?25l";
static const RUTIL_STRING ANSI_CURSOR_SHOW        = "\033[?25h";
static const RUTIL_STRING ANSI_CURSOR_HOME        = "\033[H";
static const RUTIL_STRING ANSI_BLACK              = "\033[22;30m";
static const RUTIL_STRING ANSI_RED                = "\033[22;31m";
static const RUTIL_STRING ANSI_GREEN              = "\033[22;32m";
static const RUTIL_STRING ANSI_BROWN              = "\033[22;33m";
static const RUTIL_STRING ANSI_BLUE               = "\033[22;34m";
static const RUTIL_STRING ANSI_MAGENTA            = "\033[22;35m";
static const RUTIL_STRING ANSI_CYAN               = "\033[22;36m";
static const RUTIL_STRING ANSI_GREY               = "\033[22;37m";
static const RUTIL_STRING ANSI_DARKGREY           = "\033[01;30m";
static const RUTIL_STRING ANSI_LIGHTRED           = "\033[01;31m";
static const RUTIL_STRING ANSI_LIGHTGREEN         = "\033[01;32m";
static const RUTIL_STRING ANSI_YELLOW             = "\033[01;33m";
static const RUTIL_STRING ANSI_LIGHTBLUE          = "\033[01;34m";
static const RUTIL_STRING ANSI_LIGHTMAGENTA       = "\033[01;35m";
static const RUTIL_STRING ANSI_LIGHTCYAN          = "\033[01;36m";
static const RUTIL_STRING ANSI_WHITE              = "\033[01;37m";
static const RUTIL_STRING ANSI_BACKGROUND_BLACK   = "\033[40m";
static const RUTIL_STRING ANSI_BACKGROUND_RED     = "\033[41m";
static const RUTIL_STRING ANSI_BACKGROUND_GREEN   = "\033[42m";
static const RUTIL_STRING ANSI_BACKGROUND_YELLOW  = "\033[43m";
static const RUTIL_STRING ANSI_BACKGROUND_BLUE    = "\033[44m";
static const RUTIL_STRING ANSI_BACKGROUND_MAGENTA = "\033[45m";
static const RUTIL_STRING ANSI_BACKGROUND_CYAN    = "\033[46m";
static const RUTIL_STRING ANSI_BACKGROUND_WHITE   = "\033[47m";
/* Remaining colors not supported as background colors */

/**
 * @brief Provides keycodes for special keys
 */
typedef enum key_code {
	KEY_ESCAPE  = 0,
	KEY_ENTER   = 1,
	KEY_SPACE   = 32,

	KEY_INSERT  = 2,
	KEY_HOME    = 3,
	KEY_PGUP    = 4,
	KEY_DELETE  = 5,
	KEY_END     = 6,
	KEY_PGDOWN  = 7,

	KEY_UP      = 14,
	KEY_DOWN    = 15,
	KEY_LEFT    = 16,
	KEY_RIGHT   = 17,

	KEY_F1      = 18,
	KEY_F2      = 19,
	KEY_F3      = 20,
	KEY_F4      = 21,
	KEY_F5      = 22,
	KEY_F6      = 23,
	KEY_F7      = 24,
	KEY_F8      = 25,
	KEY_F9      = 26,
	KEY_F10     = 27,
	KEY_F11     = 28,
	KEY_F12     = 29,

	KEY_NUMDEL  = 30,
	KEY_NUMPAD0 = 31,
	KEY_NUMPAD1 = 127,
	KEY_NUMPAD2 = 128,
	KEY_NUMPAD3 = 129,
	KEY_NUMPAD4 = 130,
	KEY_NUMPAD5 = 131,
	KEY_NUMPAD6 = 132,
	KEY_NUMPAD7 = 133,
	KEY_NUMPAD8 = 134,
	KEY_NUMPAD9 = 135,
} key_code;

/**
 * @brief Printing wrapper independent of C/C++
 * @param st String to print
 * @see colorPrint()
 * @see colorPrintBG()
 */
static void
rutil_print(RUTIL_STRING st)
{
#ifdef __cplusplus
        std::cout << st;
#else
        printf("%s", st);
#endif
}

/**
 * @brief Reads a key press (blocking)
 * @details At the moment, only Arrows, ESC, Enter and Space are working
 * @return Key code that was read
 */
int
getkey(void)
{
#ifndef _WIN32
	int cnt = kbhit(); /* for ANSI escapes processing */
#endif
	int k = getch();
	switch(k) {
	case 0: {
		int kk;
		switch (kk = getch()) {
		case 71:
			return KEY_NUMPAD7;
		case 72:
			return KEY_NUMPAD8;
		case 73:
			return KEY_NUMPAD9;
		case 75:
			return KEY_NUMPAD4;
		case 77:
			return KEY_NUMPAD6;
		case 79:
			return KEY_NUMPAD1;
		case 80:
			return KEY_NUMPAD2;
		case 81:
			return KEY_NUMPAD3;
		case 82:
			return KEY_NUMPAD0;
		case 83:
			return KEY_NUMDEL;
		default:
			return kk-59+KEY_F1; /* Function keys */
		}
	}
	case 224: {
		int kk;
		switch (kk = getch()) {
		case 71:
			return KEY_HOME;
		case 72:
			return KEY_UP;
		case 73:
			return KEY_PGUP;
		case 75:
			return KEY_LEFT;
		case 77:
			return KEY_RIGHT;
		case 79:
			return KEY_END;
		case 80:
			return KEY_DOWN;
		case 81:
			return KEY_PGDOWN;
		case 82:
			return KEY_INSERT;
		case 83:
			return KEY_DELETE;
		default:
			return kk-123+KEY_F1; /* Function keys */
		}
	}
	case 13:
		return KEY_ENTER;
#ifdef _WIN32
	case 27:
		return KEY_ESCAPE;
#else /* _WIN32 */
	case 155: /* single-character CSI */
	case 27: {
		/* Process ANSI escape sequences */
		if (cnt >= 3 && getch() == '[') {
			switch (k = getch()) {
			case 'A':
				return KEY_UP;
			case 'B':
				return KEY_DOWN;
			case 'C':
				return KEY_RIGHT;
			case 'D':
				return KEY_LEFT;
			default:
				return KEY_ESCAPE;
			}
		} else return KEY_ESCAPE;
	}
#endif /* _WIN32 */
	default:
		return k;
	}
}

/**
 * @brief Non-blocking version of getch()
 * @return The character pressed or 0 if no key was pressed.
 * @see getch()
 */
int
nb_getch(void)
{
	if (kbhit()) return getch();
	else return 0;
}

/**
 * @brief Returns ANSI color escape sequence for specified number
 * @param c Number 0-15 corresponding to the color code
 * @see color_code
 */
RUTIL_STRING
getANSIColor(const int c)
{
	switch (c) {
	case BLACK       :
		return ANSI_BLACK;
	case BLUE        :
		return ANSI_BLUE; /* non-ANSI */
	case GREEN       :
		return ANSI_GREEN;
	case CYAN        :
		return ANSI_CYAN; /* non-ANSI */
	case RED         :
		return ANSI_RED; /* non-ANSI */
	case MAGENTA     :
		return ANSI_MAGENTA;
	case BROWN       :
		return ANSI_BROWN;
	case GREY        :
		return ANSI_GREY;
	case DARKGREY    :
		return ANSI_DARKGREY;
	case LIGHTBLUE   :
		return ANSI_LIGHTBLUE; /* non-ANSI */
	case LIGHTGREEN  :
		return ANSI_LIGHTGREEN;
	case LIGHTCYAN   :
		return ANSI_LIGHTCYAN; /* non-ANSI; */
	case LIGHTRED    :
		return ANSI_LIGHTRED; /* non-ANSI; */
	case LIGHTMAGENTA:
		return ANSI_LIGHTMAGENTA;
	case YELLOW      :
		return ANSI_YELLOW; /* non-ANSI */
	case WHITE       :
		return ANSI_WHITE;
	default:
		return "";
	}
}

/**
 * @brief Returns the ANSI background color escape sequence
 * @param c Number 0-15 corresponding to the color code
 * @see color_code
 */
RUTIL_STRING
getANSIBgColor(const int c)
{
	switch (c) {
	case BLACK  :
		return ANSI_BACKGROUND_BLACK;
	case BLUE   :
		return ANSI_BACKGROUND_BLUE;
	case GREEN  :
		return ANSI_BACKGROUND_GREEN;
	case CYAN   :
		return ANSI_BACKGROUND_CYAN;
	case RED    :
		return ANSI_BACKGROUND_RED;
	case MAGENTA:
		return ANSI_BACKGROUND_MAGENTA;
	case BROWN  :
		return ANSI_BACKGROUND_YELLOW;
	case GREY   :
		return ANSI_BACKGROUND_WHITE;
	default:
		return "";
	}
}

/**
 * @brief Changes color as specified by a number
 * @param c Number 0-15 corresponding to a color code
 * @see color_code
 */
void
setColor(int c)
{
#if defined(_WIN32) && !defined(RUTIL_USE_ANSI)
	HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
	CONSOLE_SCREEN_BUFFER_INFO csbi;

	GetConsoleScreenBufferInfo(hConsole, &csbi);

	SetConsoleTextAttribute(hConsole, (csbi.wAttributes & 0xFFF0) | (WORD)c); // Foreground colors take up the least significant byte
#else
	rutil_print(getANSIColor(c));
#endif
}

/**
 * @brief Changes the background color as specified by a number
 * @param c Number 0-15 corresponding to a color code
 * @see color_code
 */
void
setBackgroundColor(int c)
{
#if defined(_WIN32) && !defined(RUTIL_USE_ANSI)
	HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
	CONSOLE_SCREEN_BUFFER_INFO csbi;

	GetConsoleScreenBufferInfo(hConsole, &csbi);

	SetConsoleTextAttribute(hConsole, (csbi.wAttributes & 0xFF0F) | (((WORD)c) << 4)); // Background colors take up the second-least significant byte
#else
	rutil_print(getANSIBgColor(c));
#endif
}

/**
 * @brief Saves the color to use in resetColor() on Windows
 * @detail Returns -1 if not on Windows or if RUTIL_USE_ANSI is defined
 */
int
saveDefaultColor(void)
{
#if defined(_WIN32) && !defined(RUTIL_USE_ANSI)
	static char initialized = 0; /* bool */
	static WORD attributes;

	if (!initialized) {
		CONSOLE_SCREEN_BUFFER_INFO csbi;
		GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi);
		attributes = csbi.wAttributes;
		initialized = 1;
	}
	return (int)attributes;
#else
	return -1;
#endif
}

/**
 * @brief Resets the color to one set by saveDefaultColor()
 * @see color_code
 * @see setColor()
 * @see saveDefaultColor()
 */
void
resetColor(void)
{
#if defined(_WIN32) && !defined(RUTIL_USE_ANSI)
	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), (WORD)saveDefaultColor());
#else
	rutil_print(ANSI_ATTRIBUTE_RESET);
#endif
}

/**
 * @brief Clears screen, resets all attributes and moves cursor home.
 */
void
cls(void)
{
#if defined(_WIN32) && !defined(RUTIL_USE_ANSI)
	/* Based on https://msdn.microsoft.com/en-us/library/windows/desktop/ms682022%28v=vs.85%29.aspx */
	const HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
	const COORD coordScreen = {0, 0};
	DWORD cCharsWritten;
	CONSOLE_SCREEN_BUFFER_INFO csbi;

	GetConsoleScreenBufferInfo(hConsole, &csbi);
	const DWORD dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
	FillConsoleOutputCharacter(hConsole, (TCHAR)' ', dwConSize, coordScreen, &cCharsWritten);

	GetConsoleScreenBufferInfo(hConsole, &csbi);
	FillConsoleOutputAttribute(hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten);

	SetConsoleCursorPosition(hConsole, coordScreen);
#else
	rutil_print(ANSI_CLS);
	rutil_print(ANSI_CURSOR_HOME);
#endif
}

/**
 * @brief Sets the cursor position to one defined by x and y.
 */
void
locate(int x, int y)
{
#if defined(_WIN32) && !defined(RUTIL_USE_ANSI)
	COORD coord;
	coord.X = (SHORT)(x - 1);
	coord.Y = (SHORT)(y - 1); /* Windows uses 0-based coordinates */
	SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord);
#else /* _WIN32 || USE_ANSI */
#ifdef __cplusplus
        std::stringstream ss;
        ss << "\033[" << y << ";" << x << "H";
	rutil_print(ss.str());
#else
	char buf[32];
	sprintf(buf, "\033[%d;%df", y, x);
	rutil_print(buf);
#endif /* __cplusplus */
#endif /* _WIN32 || USE_ANSI */
}

/**
 * @brief Prints the supplied string without advancing the cursor
 */
#ifdef __cplusplus
void
setString(const RUTIL_STRING & str_)
{
	const char * const str = str_.data();
	unsigned int len = static_cast<unsigned int>(str_.size());
#else /* __cplusplus */
void
setString(RUTIL_STRING str)
{
	unsigned int len = (unsigned int)strlen(str);
#endif /* __cplusplus */
#if defined(_WIN32) && !defined(RUTIL_USE_ANSI)
	HANDLE hConsoleOutput = GetStdHandle(STD_OUTPUT_HANDLE);
	DWORD numberOfCharsWritten;
	CONSOLE_SCREEN_BUFFER_INFO csbi;

	GetConsoleScreenBufferInfo(hConsoleOutput, &csbi);

#ifdef UNICODE
	WriteConsoleOutputCharacterA(hConsoleOutput, str,
                                     len, csbi.dwCursorPosition,
                                     &numberOfCharsWritten);
#else
	WriteConsoleOutputCharacter(hConsoleOutput, str,
                                    len, csbi.dwCursorPosition,
                                    &numberOfCharsWritten);
#endif /* UNICODE */

#else /* _WIN32 || USE_ANSI */
	rutil_print(str);
#ifdef __cplusplus
        std::stringstream ss;
        ss << "\033[" << len << 'D';
	rutil_print(ss.str());
#else
	char buf[3 + 20 + 1]; /* 20 = max length of 64-bit
                                 * unsigned int when printed as dec */
	sprintf(buf, "\033[%uD", len);
	rutil_print(buf);
#endif /* __cplusplus */
#endif /* _WIN32 || USE_ANSI */
}

/**
 * @brief Sets the character at the cursor without advancing the cursor
 */
void
setChar(char ch)
{
	const char buf[] = {ch, 0};
	setString(buf);
}

/**
 * @brief Shows/hides the cursor.
 * @param visible 0 to hide the cursor, anything else to show the cursor
 */
void
setCursorVisibility(char visible)
{
#if defined(_WIN32) && !defined(RUTIL_USE_ANSI)
	HANDLE hConsoleOutput = GetStdHandle( STD_OUTPUT_HANDLE );
	CONSOLE_CURSOR_INFO structCursorInfo;
	GetConsoleCursorInfo( hConsoleOutput, &structCursorInfo ); // Get current cursor size
	structCursorInfo.bVisible = (visible ? TRUE : FALSE);
	SetConsoleCursorInfo( hConsoleOutput, &structCursorInfo );
#else /* _WIN32 || USE_ANSI */
	rutil_print((visible ? ANSI_CURSOR_SHOW : ANSI_CURSOR_HIDE));
#endif /* _WIN32 || USE_ANSI */
}

/**
 * @brief Hides the cursor
 * @see setCursorVisibility()
 */
void
hidecursor(void)
{
	setCursorVisibility(0);
}

/**
 * @brief Shows the cursor
 * @see setCursorVisibility()
 */
void
showcursor(void)
{
	setCursorVisibility(1);
}

/**
 * @brief Pauses the program for a given number of milliseconds
 */
void
msleep(unsigned int ms)
{
#ifdef _WIN32
	Sleep(ms);
#else
	struct timespec ts;

	ts.tv_sec = ms / 1000;
	ts.tv_nsec = (ms % 1000) * 1000000L;

	if(nanosleep(&ts, NULL) < 0) {
		perror("sleep failed");
	}
#endif /* _WIN32 */
}

/**
 * @brief Returns the number of rows in the terminal window or -1 on error.
 */
int
trows(void)
{
#ifdef _WIN32
	CONSOLE_SCREEN_BUFFER_INFO csbi;
	if (!GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi))
		return -1;
	else
		return csbi.srWindow.Bottom - csbi.srWindow.Top + 1; // Window height
#else
#ifdef TIOCGSIZE
	struct ttysize ts;
	ioctl(STDIN_FILENO, TIOCGSIZE, &ts);
	return ts.ts_lines;
#elif defined(TIOCGWINSZ)
	struct winsize ts;
	ioctl(STDIN_FILENO, TIOCGWINSZ, &ts);
	return ts.ws_row;
#else /* TIOCGSIZE */
	return -1;
#endif /* TIOCGSIZE */
#endif /* _WIN32 */
}

/**
 * @brief Returns the number of columns in the terminal or -1 on error.
 */
int
tcols(void)
{
#ifdef _WIN32
	CONSOLE_SCREEN_BUFFER_INFO csbi;
	if (!GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi))
		return -1;
	else
		return csbi.srWindow.Right - csbi.srWindow.Left + 1; // Window width
#else
#ifdef TIOCGSIZE
	struct ttysize ts;
	ioctl(STDIN_FILENO, TIOCGSIZE, &ts);
	return ts.ts_cols;
#elif defined(TIOCGWINSZ)
	struct winsize ts;
	ioctl(STDIN_FILENO, TIOCGWINSZ, &ts);
	return ts.ws_col;
#else /* TIOCGSIZE */
	return -1;
#endif /* TIOCGSIZE */
#endif /* _WIN32 */
}

/**
 * @brief Waits until a key is pressed.
 * @param msg The message to display or NULL. Optional in C++.
 */
#ifdef __cplusplus
void
anykey()
{
	getch();
}

template <class T> 
void 
anykey(const T& msg)
{
	rutil_print(msg);
#else
void
anykey(RUTIL_STRING msg)
{
	if (msg)
		rutil_print(msg);
#endif /* __cplusplus */
	getch();
}

/**
 * @brief Sets the console title given a string.
 */
void
setConsoleTitle(RUTIL_STRING title)
{
	const char * true_title =
#ifdef __cplusplus
	        title.c_str();
#else /* __cplusplus */
	        title;
#endif /* __cplusplus */
#if defined(_WIN32) && !defined(RUTIL_USE_ANSI)
	SetConsoleTitleA(true_title);
#else
	rutil_print(ANSI_CONSOLE_TITLE_PRE);
	rutil_print(true_title);
	rutil_print(ANSI_CONSOLE_TITLE_POST);
#endif /* defined(_WIN32) && !defined(RUTIL_USE_ANSI) */
}

/**
 * @brief Prints a message in a given color.
 * @param fmt printf-style formatted string to print in C or a list of objects in C++
 * @param color Foreground color to be used, use -1 to use the currently set foreground color
 * @param bgcolor Background color to be used, use -1 to use the currently set background color
 * @see color_code
 */
#ifdef __cplusplus
void 
colorPrint(color_code, color_code) {

	resetColor();
}

template <typename T, typename... F>
void 
colorPrint(color_code color, color_code bgcolor, T arg, F... fmt)
{
	if (color >= 0)
		setColor(color);

	if (bgcolor >= 0)
		setBackgroundColor(bgcolor);

	std::cout << arg << " "; /* Let me know if I should remove the space */
	colorPrint(color, fmt...);
}
#else
void
colorPrint(color_code color, color_code bgcolor, const char *fmt, ...)
{
	va_list args;
	va_start(args, fmt);

	if (color >= 0)
        	setColor(color);

	if (bgcolor >= 0)
		setBackgroundColor(bgcolor);

        vprintf(fmt, args);
	va_end(args);

	resetColor();
}
#endif /* __cplusplus */

/**
 * @brief Returns the username of the user running the program.
 */
char*
getUsername(void)
{
#ifdef _WIN32
        /* TODO: Find a better way that doesn't use a static var. */
        static char ret[UNLEN + 1];
        DWORD len = UNLEN + 1;
        if (GetUserNameA(ret, &len))
                return ret;
        return NULL;
#else /* _WIN32 */
        return getlogin();
#endif
}

/**
 * @brief Print a message at a position given by x and y.
 * @see locate()
 * @see rutil_print()
 */
void
printXY(int x, int y, RUTIL_STRING msg)
{
        locate(x, y);
        rutil_print(msg);
}

#ifdef __cplusplus
/**
 * RAII OOP wrapper for <rogueutil.hidecursor>.
 * Hides the cursor and shows it again
 * when the object goes out of scope.
 */
struct CursorHider {
	CursorHider()
	{
		hidecursor();
	}
	~CursorHider()
	{
		showcursor();
	}
};

} /* namespace rogueutil */
#endif
#endif /* RUTIL_H */