~sircmpwn/wio

c0535b2945febca81e79faa47599cc5d54c30047 — Drew DeVault 2 years ago df1c12f
Add basic implementation of wlr layer shell
A include/layers.h => include/layers.h +23 -0
@@ 0,0 1,23 @@
#ifndef _WIO_LAYERS_H
#define _WIO_LAYERS_H
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wayland-server.h>

struct wio_server;

struct wio_layer_surface {
	struct wlr_layer_surface_v1 *layer_surface;
	struct wio_server *server;
	struct wl_list link;

	struct wl_listener destroy;
	struct wl_listener map;
	struct wl_listener surface_commit;
	struct wl_listener output_destroy;

	struct wlr_box geo;
};

void server_new_layer_surface(struct wl_listener *listener, void *data);

#endif

M include/server.h => include/server.h +3 -0
@@ 42,6 42,7 @@ struct wio_server {
	struct wlr_seat *seat;
	struct wlr_xcursor_manager *cursor_mgr;
	struct wlr_xdg_shell *xdg_shell;
	struct wlr_layer_shell_v1 *layer_shell;

	struct wl_list outputs;
	struct wl_list output_configs;


@@ 61,6 62,7 @@ struct wio_server {
	struct wl_listener request_cursor;

	struct wl_listener new_xdg_surface;
	struct wl_listener new_layer_surface;

	struct {
		int x, y;


@@ 83,6 85,7 @@ struct wio_output {

	struct wio_server *server;
	struct wlr_output *wlr_output;
	struct wl_list layers[4];

	struct wl_listener frame;
};

A layers.c => layers.c +285 -0
@@ 0,0 1,285 @@
#include <stdlib.h>
#include <string.h>
#include <wayland-server.h>
#include <wlr/types/wlr_layer_shell_v1.h>
#include "layers.h"
#include "server.h"

static void apply_exclusive(struct wlr_box *usable_area,
		uint32_t anchor, int32_t exclusive,
		int32_t margin_top, int32_t margin_right,
		int32_t margin_bottom, int32_t margin_left) {
	if (exclusive <= 0) {
		return;
	}
	struct {
		uint32_t anchors;
		int *positive_axis;
		int *negative_axis;
		int margin;
	} edges[] = {
		{
			.anchors =
				ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
			.positive_axis = &usable_area->y,
			.negative_axis = &usable_area->height,
			.margin = margin_top,
		},
		{
			.anchors =
				ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
			.positive_axis = NULL,
			.negative_axis = &usable_area->height,
			.margin = margin_bottom,
		},
		{
			.anchors =
				ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
			.positive_axis = &usable_area->x,
			.negative_axis = &usable_area->width,
			.margin = margin_left,
		},
		{
			.anchors =
				ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
			.positive_axis = NULL,
			.negative_axis = &usable_area->width,
			.margin = margin_right,
		},
	};
	for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
		if ((anchor & edges[i].anchors) == edges[i].anchors) {
			if (edges[i].positive_axis) {
				*edges[i].positive_axis += exclusive + edges[i].margin;
			}
			if (edges[i].negative_axis) {
				*edges[i].negative_axis -= exclusive + edges[i].margin;
			}
		}
	}
}

static void arrange_layer(struct wlr_output *output,
		struct wl_list *list /* struct *wio_layer_surface */,
		struct wlr_box *usable_area, bool exclusive) {
	struct wio_layer_surface *wio_surface;
	struct wlr_box full_area = { 0 };
	wlr_output_effective_resolution(output,
			&full_area.width, &full_area.height);
	wl_list_for_each_reverse(wio_surface, list, link) {
		struct wlr_layer_surface_v1 *layer = wio_surface->layer_surface;
		struct wlr_layer_surface_v1_state *state = &layer->current;
		if (exclusive != (state->exclusive_zone > 0)) {
			continue;
		}
		struct wlr_box bounds;
		if (state->exclusive_zone == -1) {
			bounds = full_area;
		} else {
			bounds = *usable_area;
		}
		struct wlr_box box = {
			.width = state->desired_width,
			.height = state->desired_height
		};
		// Horizontal axis
		const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
			| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
		if ((state->anchor & both_horiz) && box.width == 0) {
			box.x = bounds.x;
			box.width = bounds.width;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
			box.x = bounds.x;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
			box.x = bounds.x + (bounds.width - box.width);
		} else {
			box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
		}
		// Vertical axis
		const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
			| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
		if ((state->anchor & both_vert) && box.height == 0) {
			box.y = bounds.y;
			box.height = bounds.height;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
			box.y = bounds.y;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
			box.y = bounds.y + (bounds.height - box.height);
		} else {
			box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
		}
		// Margin
		if ((state->anchor & both_horiz) == both_horiz) {
			box.x += state->margin.left;
			box.width -= state->margin.left + state->margin.right;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
			box.x += state->margin.left;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
			box.x -= state->margin.right;
		}
		if ((state->anchor & both_vert) == both_vert) {
			box.y += state->margin.top;
			box.height -= state->margin.top + state->margin.bottom;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
			box.y += state->margin.top;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
			box.y -= state->margin.bottom;
		}
		if (box.width < 0 || box.height < 0) {
			// TODO: Bubble up a protocol error?
			wlr_layer_surface_v1_close(layer);
			continue;
		}

		// Apply
		wio_surface->geo = box;
		apply_exclusive(usable_area, state->anchor, state->exclusive_zone,
				state->margin.top, state->margin.right,
				state->margin.bottom, state->margin.left);
		wlr_layer_surface_v1_configure(layer, box.width, box.height);
	}
}

void arrange_layers(struct wio_output *output) {
	struct wlr_box usable_area = { 0 };
	wlr_output_effective_resolution(output->wlr_output,
			&usable_area.width, &usable_area.height);

	// Arrange exclusive surfaces from top->bottom
	arrange_layer(output->wlr_output,
			&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
			&usable_area, true);
	arrange_layer(output->wlr_output,
			&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
			&usable_area, true);
	arrange_layer(output->wlr_output,
			&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
			&usable_area, true);
	arrange_layer(output->wlr_output,
			&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
			&usable_area, true);

	// Arrange non-exlusive surfaces from top->bottom
	arrange_layer(output->wlr_output,
			&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
			&usable_area, false);
	arrange_layer(output->wlr_output,
			&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
			&usable_area, false);
	arrange_layer(output->wlr_output,
			&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
			&usable_area, false);
	arrange_layer(output->wlr_output,
			&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
			&usable_area, false);

	// Find topmost keyboard interactive layer, if such a layer exists
	uint32_t layers_above_shell[] = {
		ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
		ZWLR_LAYER_SHELL_V1_LAYER_TOP,
	};
	size_t nlayers = sizeof(layers_above_shell) / sizeof(layers_above_shell[0]);
	struct wio_layer_surface *layer, *topmost = NULL;
	for (size_t i = 0; i < nlayers; ++i) {
		wl_list_for_each_reverse(layer,
				&output->layers[layers_above_shell[i]], link) {
			if (layer->layer_surface->current.keyboard_interactive) {
				topmost = layer;
				break;
			}
		}
		if (topmost != NULL) {
			break;
		}
	}

	// TODO: Focus topmost layer
}

static void handle_output_destroy(struct wl_listener *listener, void *data) {
	struct wio_layer_surface *layer =
		wl_container_of(listener, layer, output_destroy);
	layer->layer_surface->output = NULL;
	wl_list_remove(&layer->output_destroy.link);
	wlr_layer_surface_v1_close(layer->layer_surface);
}

static void handle_surface_commit(struct wl_listener *listener, void *data) {
	struct wio_layer_surface *layer =
		wl_container_of(listener, layer, surface_commit);
	struct wlr_layer_surface_v1 *layer_surface = layer->layer_surface;
	struct wlr_output *wlr_output = layer_surface->output;
	if (wlr_output != NULL) {
		struct wio_output *output = wlr_output->data;
		arrange_layers(output);
	}
}

static void handle_destroy(struct wl_listener *listener, void *data) {
	struct wio_layer_surface *layer = wl_container_of(
			listener, layer, destroy);
	wl_list_remove(&layer->link);
	wl_list_remove(&layer->destroy.link);
	wl_list_remove(&layer->map.link);
	wl_list_remove(&layer->surface_commit.link);
	if (layer->layer_surface->output) {
		wl_list_remove(&layer->output_destroy.link);
		arrange_layers((struct wio_output *)layer->layer_surface->output->data);
	}
	free(layer);
}

static void handle_map(struct wl_listener *listener, void *data) {
	struct wlr_layer_surface_v1 *layer_surface = data;
	wlr_surface_send_enter(layer_surface->surface, layer_surface->output);
}

void server_new_layer_surface(struct wl_listener *listener, void *data) {
	struct wio_server *server = wl_container_of(
			listener, server, new_layer_surface);
	struct wlr_layer_surface_v1 *layer_surface = data;
	if (!layer_surface->output) {
		struct wlr_output *output = wlr_output_layout_output_at(
				server->output_layout, server->cursor->x, server->cursor->y);
		layer_surface->output = output;
	}

	struct wio_output *output = layer_surface->output->data;
	struct wio_layer_surface *wio_surface =
		calloc(1, sizeof(struct wio_layer_surface));
	if (!wio_surface) {
		return;
	}
	wio_surface->layer_surface = layer_surface;
	layer_surface->data = wio_surface;
	wio_surface->server = server;

	wio_surface->surface_commit.notify = handle_surface_commit;
	wl_signal_add(&layer_surface->surface->events.commit,
		&wio_surface->surface_commit);
	wio_surface->output_destroy.notify = handle_output_destroy;
	wl_signal_add(&layer_surface->output->events.destroy,
		&wio_surface->output_destroy);
	wio_surface->destroy.notify = handle_destroy;
	wl_signal_add(&layer_surface->events.destroy, &wio_surface->destroy);
	wio_surface->map.notify = handle_map;
	wl_signal_add(&layer_surface->events.map, &wio_surface->map);
	// TODO: popups

	// TODO: Listen for subsurfaces
	wl_list_insert(&output->layers[layer_surface->layer], &wio_surface->link);
	// Temporarily set the layer's current state to client_pending
	// So that we can easily arrange it
	struct wlr_layer_surface_v1_state old_state = layer_surface->current;
	layer_surface->current = layer_surface->client_pending;
	arrange_layers(output);
	layer_surface->current = old_state;
}

M main.c => main.c +7 -0
@@ 16,6 16,7 @@
#include <wlr/types/wlr_gamma_control_v1.h>
#include <wlr/types/wlr_gamma_control.h>
#include <wlr/types/wlr_gtk_primary_selection.h>
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_primary_selection_v1.h>
#include <wlr/types/wlr_screencopy_v1.h>
#include <wlr/types/wlr_seat.h>


@@ 23,6 24,7 @@
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/types/wlr_xdg_output_v1.h>
#include <wlr/util/log.h>
#include "layers.h"
#include "server.h"
#include "view.h"



@@ 217,6 219,11 @@ int main(int argc, char **argv) {

	wl_list_init(&server.new_views);

	server.layer_shell = wlr_layer_shell_v1_create(server.wl_display);
	server.new_layer_surface.notify = server_new_layer_surface;
	wl_signal_add(&server.layer_shell->events.new_surface,
			&server.new_layer_surface);

	server.menu.x = server.menu.y = -1;
	gen_menu_textures(&server);
	server.input_state = INPUT_STATE_NONE;

M meson.build => meson.build +1 -0
@@ 47,6 47,7 @@ subdir('protocols')

wio_sources = files(
	'main.c',
	'layers.c',
	'input.c',
	'output.c',
	'view.c',

M output.c => output.c +59 -1
@@ 8,6 8,7 @@
#include <wlr/types/wlr_output.h>
#include <wlr/render/wlr_renderer.h>
#include "colors.h"
#include "layers.h"
#include "server.h"
#include "view.h"



@@ 219,6 220,51 @@ static void render_view_border(struct wlr_renderer *renderer,
	wlr_render_rect(renderer, &borders, color, wlr_output->transform_matrix);
}

struct render_data_layer {
	struct wlr_output *output;
	struct wlr_renderer *renderer;
	struct wio_view *view;
	struct timespec *when;
};

static void render_layer_surface(struct wlr_surface *surface,
		int sx, int sy, void *data) {
	struct wio_layer_surface *layer_surface = data;
	struct wlr_texture *texture = wlr_surface_get_texture(surface);
	if (texture == NULL) {
		return;
	}
	struct wlr_output *output = layer_surface->layer_surface->output;
	double ox = 0, oy = 0;
	wlr_output_layout_output_coords(
			layer_surface->server->output_layout, output, &ox, &oy);
	ox += layer_surface->geo.x + sx, oy += layer_surface->geo.y + sy;
	float matrix[9];
	enum wl_output_transform transform =
		wlr_output_transform_invert(surface->current.transform);
	struct wlr_box box;
	memcpy(&box, &layer_surface->geo, sizeof(struct wlr_box));
	wlr_matrix_project_box(matrix, &box, transform, 0,
		output->transform_matrix);
	wlr_render_texture_with_matrix(layer_surface->server->renderer,
			texture, matrix, 1);
	// Hack because I'm too lazy to fish through a new rdata struct
	struct timespec now;
	clock_gettime(CLOCK_MONOTONIC, &now);
	wlr_surface_send_frame_done(surface, &now);
}

static void render_layer(
		struct wio_output *output, struct wl_list *layer_surfaces) {
	struct wio_layer_surface *layer_surface;
	wl_list_for_each(layer_surface, layer_surfaces, link) {
		struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
			layer_surface->layer_surface;
		wlr_surface_for_each_surface(wlr_layer_surface_v1->surface,
			render_layer_surface, layer_surface);
	}
}

static void output_frame(struct wl_listener *listener, void *data) {
	struct wio_output *output = wl_container_of(listener, output, frame);
	struct wio_server *server = output->server;


@@ 235,6 281,9 @@ static void output_frame(struct wl_listener *listener, void *data) {
	wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
	wlr_renderer_clear(renderer, background);

	render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
	render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);

	struct wio_view *view;
	wl_list_for_each_reverse(view, &server->views, link) {
		if (!view->xdg_surface->mapped) {


@@ 273,10 322,14 @@ static void output_frame(struct wl_listener *listener, void *data) {
		break;
	}

	render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);

	if (server->menu.x != -1 && server->menu.y != -1) {
		render_menu(output);
	}

	render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);

	wlr_output_render_software_cursors(wlr_output, NULL);
	wlr_renderer_end(renderer);
	wlr_output_commit(wlr_output);


@@ 287,13 340,18 @@ void server_new_output(struct wl_listener *listener, void *data) {
		wl_container_of(listener, server, new_output);
	struct wlr_output *wlr_output = data;


	struct wio_output *output = calloc(1, sizeof(struct wio_output));
	output->wlr_output = wlr_output;
	output->server = server;
	output->frame.notify = output_frame;
	wl_signal_add(&wlr_output->events.frame, &output->frame);
	wl_list_insert(&server->outputs, &output->link);
	wlr_output->data = output;

	wl_list_init(&output->layers[0]);
	wl_list_init(&output->layers[1]);
	wl_list_init(&output->layers[2]);
	wl_list_init(&output->layers[3]);

	struct wio_output_config *_config, *config = NULL;
	wl_list_for_each(_config, &server->output_configs, link) {

M protocols/meson.build => protocols/meson.build +1 -0
@@ 23,6 23,7 @@ wayland_scanner_server = generator(

server_protocols = [
	[wl_protocol_dir, 'stable/xdg-shell/xdg-shell.xml'],
	['wlr-layer-shell-unstable-v1.xml'],
]

server_protos_src = []

A protocols/wlr-layer-shell-unstable-v1.xml => protocols/wlr-layer-shell-unstable-v1.xml +285 -0
@@ 0,0 1,285 @@
<?xml version="1.0" encoding="UTF-8"?>
<protocol name="wlr_layer_shell_unstable_v1">
  <copyright>
    Copyright © 2017 Drew DeVault

    Permission to use, copy, modify, distribute, and sell this
    software and its documentation for any purpose is hereby granted
    without fee, provided that the above copyright notice appear in
    all copies and that both that copyright notice and this permission
    notice appear in supporting documentation, and that the name of
    the copyright holders not be used in advertising or publicity
    pertaining to distribution of the software without specific,
    written prior permission.  The copyright holders make no
    representations about the suitability of this software for any
    purpose.  It is provided "as is" without express or implied
    warranty.

    THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
    SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
    FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
    SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
    WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
    AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
    ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
    THIS SOFTWARE.
  </copyright>

  <interface name="zwlr_layer_shell_v1" version="1">
    <description summary="create surfaces that are layers of the desktop">
      Clients can use this interface to assign the surface_layer role to
      wl_surfaces. Such surfaces are assigned to a "layer" of the output and
      rendered with a defined z-depth respective to each other. They may also be
      anchored to the edges and corners of a screen and specify input handling
      semantics. This interface should be suitable for the implementation of
      many desktop shell components, and a broad number of other applications
      that interact with the desktop.
    </description>

    <request name="get_layer_surface">
      <description summary="create a layer_surface from a surface">
        Create a layer surface for an existing surface. This assigns the role of
        layer_surface, or raises a protocol error if another role is already
        assigned.

        Creating a layer surface from a wl_surface which has a buffer attached
        or committed is a client error, and any attempts by a client to attach
        or manipulate a buffer prior to the first layer_surface.configure call
        must also be treated as errors.

        You may pass NULL for output to allow the compositor to decide which
        output to use. Generally this will be the one that the user most
        recently interacted with.

        Clients can specify a namespace that defines the purpose of the layer
        surface.
      </description>
      <arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
      <arg name="surface" type="object" interface="wl_surface"/>
      <arg name="output" type="object" interface="wl_output" allow-null="true"/>
      <arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
      <arg name="namespace" type="string" summary="namespace for the layer surface"/>
    </request>

    <enum name="error">
      <entry name="role" value="0" summary="wl_surface has another role"/>
      <entry name="invalid_layer" value="1" summary="layer value is invalid"/>
      <entry name="already_constructed" value="2" summary="wl_surface has a buffer attached or committed"/>
    </enum>

    <enum name="layer">
      <description summary="available layers for surfaces">
        These values indicate which layers a surface can be rendered in. They
        are ordered by z depth, bottom-most first. Traditional shell surfaces
        will typically be rendered between the bottom and top layers.
        Fullscreen shell surfaces are typically rendered at the top layer.
        Multiple surfaces can share a single layer, and ordering within a
        single layer is undefined.
      </description>

      <entry name="background" value="0"/>
      <entry name="bottom" value="1"/>
      <entry name="top" value="2"/>
      <entry name="overlay" value="3"/>
    </enum>
  </interface>

  <interface name="zwlr_layer_surface_v1" version="1">
    <description summary="layer metadata interface">
      An interface that may be implemented by a wl_surface, for surfaces that
      are designed to be rendered as a layer of a stacked desktop-like
      environment.

      Layer surface state (size, anchor, exclusive zone, margin, interactivity)
      is double-buffered, and will be applied at the time wl_surface.commit of
      the corresponding wl_surface is called.
    </description>

    <request name="set_size">
      <description summary="sets the size of the surface">
        Sets the size of the surface in surface-local coordinates. The
        compositor will display the surface centered with respect to its
        anchors.

        If you pass 0 for either value, the compositor will assign it and
        inform you of the assignment in the configure event. You must set your
        anchor to opposite edges in the dimensions you omit; not doing so is a
        protocol error. Both values are 0 by default.

        Size is double-buffered, see wl_surface.commit.
      </description>
      <arg name="width" type="uint"/>
      <arg name="height" type="uint"/>
    </request>

    <request name="set_anchor">
      <description summary="configures the anchor point of the surface">
        Requests that the compositor anchor the surface to the specified edges
        and corners. If two orthogonal edges are specified (e.g. 'top' and
        'left'), then the anchor point will be the intersection of the edges
        (e.g. the top left corner of the output); otherwise the anchor point
        will be centered on that edge, or in the center if none is specified.

        Anchor is double-buffered, see wl_surface.commit.
      </description>
      <arg name="anchor" type="uint" enum="anchor"/>
    </request>

    <request name="set_exclusive_zone">
      <description summary="configures the exclusive geometry of this surface">
        Requests that the compositor avoids occluding an area of the surface
        with other surfaces. The compositor's use of this information is
        implementation-dependent - do not assume that this region will not
        actually be occluded.

        A positive value is only meaningful if the surface is anchored to an
        edge, rather than a corner. The zone is the number of surface-local
        coordinates from the edge that is considered exclusive.

        Surfaces that do not wish to have an exclusive zone may instead specify
        how they should interact with surfaces that do. If set to zero, the
        surface indicates that it would like to be moved to avoid occluding
        surfaces with a positive exclusive zone. If set to -1, the surface
        indicates that it would not like to be moved to accommodate for other
        surfaces, and the compositor should extend it all the way to the edges
        it is anchored to.

        For example, a panel might set its exclusive zone to 10, so that
        maximized shell surfaces are not shown on top of it. A notification
        might set its exclusive zone to 0, so that it is moved to avoid
        occluding the panel, but shell surfaces are shown underneath it. A
        wallpaper or lock screen might set their exclusive zone to -1, so that
        they stretch below or over the panel.

        The default value is 0.

        Exclusive zone is double-buffered, see wl_surface.commit.
      </description>
      <arg name="zone" type="int"/>
    </request>

    <request name="set_margin">
      <description summary="sets a margin from the anchor point">
        Requests that the surface be placed some distance away from the anchor
        point on the output, in surface-local coordinates. Setting this value
        for edges you are not anchored to has no effect.

        The exclusive zone includes the margin.

        Margin is double-buffered, see wl_surface.commit.
      </description>
      <arg name="top" type="int"/>
      <arg name="right" type="int"/>
      <arg name="bottom" type="int"/>
      <arg name="left" type="int"/>
    </request>

    <request name="set_keyboard_interactivity">
      <description summary="requests keyboard events">
        Set to 1 to request that the seat send keyboard events to this layer
        surface. For layers below the shell surface layer, the seat will use
        normal focus semantics. For layers above the shell surface layers, the
        seat will always give exclusive keyboard focus to the top-most layer
        which has keyboard interactivity set to true.

        Layer surfaces receive pointer, touch, and tablet events normally. If
        you do not want to receive them, set the input region on your surface
        to an empty region.

        Events is double-buffered, see wl_surface.commit.
      </description>
      <arg name="keyboard_interactivity" type="uint"/>
    </request>

    <request name="get_popup">
      <description summary="assign this layer_surface as an xdg_popup parent">
        This assigns an xdg_popup's parent to this layer_surface.  This popup
        should have been created via xdg_surface::get_popup with the parent set
        to NULL, and this request must be invoked before committing the popup's
        initial state.

        See the documentation of xdg_popup for more details about what an
        xdg_popup is and how it is used.
      </description>
      <arg name="popup" type="object" interface="xdg_popup"/>
    </request>

    <request name="ack_configure">
      <description summary="ack a configure event">
        When a configure event is received, if a client commits the
        surface in response to the configure event, then the client
        must make an ack_configure request sometime before the commit
        request, passing along the serial of the configure event.

        If the client receives multiple configure events before it
        can respond to one, it only has to ack the last configure event.

        A client is not required to commit immediately after sending
        an ack_configure request - it may even ack_configure several times
        before its next surface commit.

        A client may send multiple ack_configure requests before committing, but
        only the last request sent before a commit indicates which configure
        event the client really is responding to.
      </description>
      <arg name="serial" type="uint" summary="the serial from the configure event"/>
    </request>

    <request name="destroy" type="destructor">
      <description summary="destroy the layer_surface">
        This request destroys the layer surface.
      </description>
    </request>

    <event name="configure">
      <description summary="suggest a surface change">
        The configure event asks the client to resize its surface.

        Clients should arrange their surface for the new states, and then send
        an ack_configure request with the serial sent in this configure event at
        some point before committing the new surface.

        The client is free to dismiss all but the last configure event it
        received.

        The width and height arguments specify the size of the window in
        surface-local coordinates.

        The size is a hint, in the sense that the client is free to ignore it if
        it doesn't resize, pick a smaller size (to satisfy aspect ratio or
        resize in steps of NxM pixels). If the client picks a smaller size and
        is anchored to two opposite anchors (e.g. 'top' and 'bottom'), the
        surface will be centered on this axis.

        If the width or height arguments are zero, it means the client should
        decide its own window dimension.
      </description>
      <arg name="serial" type="uint"/>
      <arg name="width" type="uint"/>
      <arg name="height" type="uint"/>
    </event>

    <event name="closed">
      <description summary="surface should be closed">
        The closed event is sent by the compositor when the surface will no
        longer be shown. The output may have been destroyed or the user may
        have asked for it to be removed. Further changes to the surface will be
        ignored. The client should destroy the resource after receiving this
        event, and create a new surface if they so choose.
      </description>
    </event>

    <enum name="error">
      <entry name="invalid_surface_state" value="0" summary="provided surface state is invalid"/>
      <entry name="invalid_size" value="1" summary="size is invalid"/>
      <entry name="invalid_anchor" value="2" summary="anchor bitfield is invalid"/>
    </enum>

    <enum name="anchor" bitfield="true">
      <entry name="top" value="1" summary="the top edge of the anchor rectangle"/>
      <entry name="bottom" value="2" summary="the bottom edge of the anchor rectangle"/>
      <entry name="left" value="4" summary="the left edge of the anchor rectangle"/>
      <entry name="right" value="8" summary="the right edge of the anchor rectangle"/>
    </enum>
  </interface>
</protocol>