~sircmpwn/wio

65176f9e2fe203a8e5d10b907bb9821e899be8ca — Leon Plickat 4 years ago 30c2643
Resize views by dragging their borders

This matches Rios behaviour, with the small exception that wios resizing
is smooth while Rios snaps to a grid.
3 files changed, 200 insertions(+), 3 deletions(-)

M include/server.h
M input.c
M output.c
M include/server.h => include/server.h +4 -0
@@ 26,6 26,10 @@ enum wio_input_state {
	INPUT_STATE_RESIZE_SELECT,
	INPUT_STATE_RESIZE_START,
	INPUT_STATE_RESIZE_END,
	INPUT_STATE_BORDER_DRAG_TOP,
	INPUT_STATE_BORDER_DRAG_RIGHT,
	INPUT_STATE_BORDER_DRAG_BOTTOM,
	INPUT_STATE_BORDER_DRAG_LEFT,
	INPUT_STATE_DELETE_SELECT,
	INPUT_STATE_HIDE_SELECT,
};

M input.c => input.c +162 -1
@@ 134,6 134,22 @@ static void process_cursor_motion(struct wio_server *server, uint32_t time) {
			wlr_xcursor_manager_set_cursor_image(server->cursor_mgr,
					"top_left_corner", server->cursor);
			break;
		case INPUT_STATE_BORDER_DRAG_TOP:
			wlr_xcursor_manager_set_cursor_image(server->cursor_mgr,
					"top_side", server->cursor);
			break;
		case INPUT_STATE_BORDER_DRAG_RIGHT:
			wlr_xcursor_manager_set_cursor_image(server->cursor_mgr,
					"right_side", server->cursor);
			break;
		case INPUT_STATE_BORDER_DRAG_BOTTOM:
			wlr_xcursor_manager_set_cursor_image(server->cursor_mgr,
					"bottom_side", server->cursor);
			break;
		case INPUT_STATE_BORDER_DRAG_LEFT:
			wlr_xcursor_manager_set_cursor_image(server->cursor_mgr,
					"left_side", server->cursor);
			break;
		case INPUT_STATE_RESIZE_END:
		case INPUT_STATE_NEW_END:
			wlr_xcursor_manager_set_cursor_image(server->cursor_mgr,


@@ 296,6 312,69 @@ static void new_view(struct wio_server *server) {
	}
}

bool wio_border_drag(
		struct wio_server *server, struct wlr_event_pointer_button *event) {
	if (event->button != BTN_RIGHT) {
		return false;
	}
	struct wlr_box border_box = {
		.x = 0, .y = 0,
		.width = 0, .height = 0,
	};
	struct wio_view *view;
	struct wlr_surface *surface = NULL;
	wl_list_for_each(view, &server->views, link) {
		// Top border
		border_box.height = window_border;
		border_box.width = view->xdg_surface->surface->current.width;
		border_box.x = view->x;
		border_box.y = view->y - window_border;
		if (wlr_box_contains_point(
					&border_box, server->cursor->x, server->cursor->y)) {
			view_begin_interactive(view, surface, view->x, view->y,
					"top_side", INPUT_STATE_BORDER_DRAG_TOP);
			return true;
		}

		// Right border
		border_box.height = view->xdg_surface->surface->current.height;
		border_box.width = window_border;
		border_box.x = view->x + view->xdg_surface->surface->current.width;
		border_box.y = view->y;
		if (wlr_box_contains_point(
					&border_box, server->cursor->x, server->cursor->y)) {
			view_begin_interactive(view, surface, view->x, view->y,
					"right_side", INPUT_STATE_BORDER_DRAG_RIGHT);
			return true;
		}

		// Bottom border
		border_box.height = window_border;
		border_box.width = view->xdg_surface->surface->current.width;
		border_box.x = view->x;
		border_box.y = view->y + view->xdg_surface->surface->current.height;
		if (wlr_box_contains_point(
					&border_box, server->cursor->x, server->cursor->y)) {
			view_begin_interactive(view, surface, view->x, view->y,
					"bottom_side", INPUT_STATE_BORDER_DRAG_BOTTOM);
			return true;
		}

		// Left border
		border_box.height = view->xdg_surface->surface->current.height;
		border_box.width = window_border;
		border_box.x = view->x - window_border;
		border_box.y = view->y;
		if (wlr_box_contains_point(
					&border_box, server->cursor->x, server->cursor->y)) {
			view_begin_interactive(view, surface, view->x, view->y,
					"left_side", INPUT_STATE_BORDER_DRAG_LEFT);
			return true;
		}
	}
	return false;
}

static void handle_button_internal(
		struct wio_server *server, struct wlr_event_pointer_button *event) {
	// TODO: open menu if the client doesn't handle the button press


@@ 305,6 384,7 @@ static void handle_button_internal(
		.width = server->menu.width, .height = server->menu.height,
	};
	int x1, x2, y1, y2;
	uint32_t width, height;
	switch (server->input_state) {
	case INPUT_STATE_NONE:
		if (event->state == WLR_BUTTON_PRESSED && event->button == BTN_RIGHT) {


@@ 357,6 437,84 @@ static void handle_button_internal(
			server->input_state = INPUT_STATE_RESIZE_END;
		}
		break;
	case INPUT_STATE_BORDER_DRAG_TOP:
		y1 = server->interactive.view->y + server->interactive.view->xdg_surface->surface->current.height;
		y2 = server->cursor->y;
		x1 = server->interactive.view->x;
		if (y2 < y1) {
			int _ = y1;
			y1 = y2;
			y2 = _;
		}
		wio_view_move(server->interactive.view,
				x1, y1);
		width = server->interactive.view->xdg_surface->surface->current.width;
		height = y2 - y1;
		if (height < 100) {
			height = 100;
		}
		wlr_xdg_toplevel_set_size(
				server->interactive.view->xdg_surface, width, height);
		view_end_interactive(server);
		break;
	case INPUT_STATE_BORDER_DRAG_LEFT:
		x1 = server->interactive.view->x + server->interactive.view->xdg_surface->surface->current.width;
		x2 = server->cursor->x;
		y1 = server->interactive.view->y;
		if (x2 < x1) {
			int _ = x1;
			x1 = x2;
			x2 = _;
		}
		wio_view_move(server->interactive.view,
				x1, y1);
		width = x2 - x1;
		height = server->interactive.view->xdg_surface->surface->current.height;
		if (width < 100) {
			width = 100;
		}
		wlr_xdg_toplevel_set_size(
				server->interactive.view->xdg_surface, width, height);
		view_end_interactive(server);
		break;
	case INPUT_STATE_BORDER_DRAG_BOTTOM:
		x1 = server->interactive.view->x;
		y1 = server->interactive.view->y, y2 = server->cursor->y;
		if (y2 < y1) {
			int _ = y1;
			y1 = y2;
			y2 = _;
		}
		wio_view_move(server->interactive.view,
				x1, y1);
		width = server->interactive.view->xdg_surface->surface->current.width;
		height = y2 - y1;
		if (width < 100) {
			width = 100;
		}
		wlr_xdg_toplevel_set_size(
				server->interactive.view->xdg_surface, width, height);
		view_end_interactive(server);
		break;
	case INPUT_STATE_BORDER_DRAG_RIGHT:
		x1 = server->interactive.view->x, x2 = server->cursor->x;
		y1 = server->interactive.view->y;
		if (x2 < x1) {
			int _ = x1;
			x1 = x2;
			x2 = _;
		}
		wio_view_move(server->interactive.view,
				x1, y1);
		width = x2 - x1;
		height = server->interactive.view->xdg_surface->surface->current.height;
		if (width < 100) {
			width = 100;
		}
		wlr_xdg_toplevel_set_size(
				server->interactive.view->xdg_surface, width, height);
		view_end_interactive(server);
		break;
	case INPUT_STATE_RESIZE_END:
		x1 = server->interactive.sx, x2 = server->cursor->x;
		y1 = server->interactive.sy, y2 = server->cursor->y;


@@ 372,7 530,7 @@ static void handle_button_internal(
		}
		wio_view_move(server->interactive.view,
				x1, y1);
		uint32_t width = x2 - x1, height = y2 - y1;
		width = x2 - x1, height = y2 - y1;
		if (width < 100) {
			width = 100;
		}


@@ 429,6 587,9 @@ void server_cursor_button(struct wl_listener *listener, void *data) {
	struct wlr_surface *surface = NULL;
	struct wio_view *view = wio_view_at(
			server, server->cursor->x, server->cursor->y, &surface, &sx, &sy);
	if (wio_border_drag(server, event)) {
		return;
	}
	if (server->input_state == INPUT_STATE_NONE && view) {
		wio_view_focus(view, surface);
		wlr_seat_pointer_notify_button(server->seat,

M output.c => output.c +34 -2
@@ 306,9 306,41 @@ static void output_frame(struct wl_listener *listener, void *data) {
		wlr_xdg_surface_for_each_surface(view->xdg_surface,
				render_surface, &rdata);
	}
	view = server->interactive.view;
	switch (server->input_state) {
	case INPUT_STATE_MOVE:;
		struct wio_view *view = server->interactive.view;
	case INPUT_STATE_BORDER_DRAG_TOP:
		render_view_border(renderer, output, view,
			view->x,
			server->cursor->y,
			view->xdg_surface->surface->current.width,
			view->xdg_surface->surface->current.height - (server->cursor->y - server->interactive.sy),
			1);
		break;
	case INPUT_STATE_BORDER_DRAG_LEFT:
		render_view_border(renderer, output, view,
			server->cursor->x,
			view->y,
			view->xdg_surface->surface->current.width - (server->cursor->x - server->interactive.sx),
			view->xdg_surface->surface->current.height,
			1);
		break;
	case INPUT_STATE_BORDER_DRAG_BOTTOM:
		render_view_border(renderer, output, view,
			view->x,
			view->y,
			view->xdg_surface->surface->current.width,
			server->cursor->y - server->interactive.sy,
			1);
		break;
	case INPUT_STATE_BORDER_DRAG_RIGHT:
		render_view_border(renderer, output, view,
			view->x,
			view->y,
			server->cursor->x - server->interactive.sx,
			view->xdg_surface->surface->current.height,
			1);
		break;
	case INPUT_STATE_MOVE:
		render_view_border(renderer, output, view,
			server->cursor->x - server->interactive.sx,
			server->cursor->y - server->interactive.sy,