- tetromino swapping
- sound effects
- level files & music timings
- fix thumbsticks
- scorekeeping/display
- victory (+animation)
- alternate clear animations
later:
- menu system
- options (music/sfx volume)
- controller re-binding
- custom piece designs
- local multiplayer
- online multiplayer
- game modes:
- survival (timed to music)
- goal (lines cleared)
- endless
- fixed seed
- high scores (local, online)
- CRT shader?
https://tetris.fandom.com/wiki/Tetris_Guideline
https://tetris.fandom.com/wiki/SRS
https://tetris.fandom.com/wiki/TGM_Rotation
music sources:
loops:
https://opengameart.org/content/a-journey-awaits
https://opengameart.org/content/snowfall
https://opengameart.org/content/funny-chase-8-bit-chiptune
https://opengameart.org/content/raining-beat-loop-8-bit-cyber-style-0
https://opengameart.org/content/menu-music
themes:
https://opengameart.org/content/rise-of-spirit
https://opengameart.org/content/menu-music
https://opengameart.org/content/erdreich-des-h%C3%BCnchenvolk
https://opengameart.org/content/acoustic-jazz
animation for concert opening:
- dark screen, one falling piece as the clarinet solo comes in
- when the rest of the band comes in, the rest of the level fades in