update.ha: remove unused import
1 files changed, 0 insertions(+), 1 deletions(-) M update.ha
M update.ha => update.ha +0 -1
@@ 2,7 2,6 @@ use math; use math::random; use sdl2::{event_type, controller_axis, controller_button}; use sdl2; -use fmt; // XXX: TEMP def THRESHOLD: i16 = sdl2::JOYSTICK_AXIS_MAX / 2; def TETROMINO_WIDTH: int = 4;