~sircmpwn/cells

Refactor chunk coords into separate func
Fix races with websocket handling
Implement map storage and updates

MVP!
Implement local drawing operations
Despawn peers on disconnect
Foward motion to other players, draw peers
Actually remove white
Don't check origin for websocket connections
Improve color assignment
Forward pings to peers
Rig up webhook and let server pick color
Add Go server skeleton
Align pings with the grid
Calculate global cell coordinates
Bump CELL_SIZE to 18
Add coordinates readout to top right
Implement player movement
Dim the cursor circle if mouse is away
Draw cursor working area if outside
Light refactoring
Next