Personal OpenXR-SDK-Source tree
Port to xdg-shell stable
63d7e3db — Ryan Pavlik 6 months ago
Update appveyor to also try building dynamic loader.
31bb6cca — Ryan Pavlik 6 months ago
loader: Don't combine dllexport with def file usage.


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OpenXR™ Software Development Kit (SDK) Sources Project

This repository contains source code and build scripts for implementations of the OpenXR loader, validation layers, and code samples.

The authoritative public repository is located at https://github.com/KhronosGroup/OpenXR-SDK-Source/. It hosts the public Issue tracker, and accepts patches (Pull Requests) from the general public.

If you want to simply write an application using OpenXR (the headers and loader), with minimum dependencies, see https://github.com/KhronosGroup/OpenXR-SDK/. That project is based on this one, but contains all generated files pre-generated, removing the requirement for Python or build-time file generation, and omits the samples, tests, and API layers, as they are not typically built as a part of an application.

Directory Structure

  • BUILDING.md - Instructions for building the projects
  • README.md - This file
  • COPYING.md - Copyright and licensing information
  • CODE_OF_CONDUCT.md - Code of Conduct
  • external/ - External code for projects in the repo
  • include/ - OpenXR platform include file
  • specification/ - xr.xml file
  • src/ - Source code for various projects
  • src/api_layer - Sample code for developing API layers
  • src/loader - OpenXR loader code
  • src/tests - various test code (if looking for sample code start with hello_xr/)

Currently the best sample code is in src/tests/hello_xr/. More will be added in the future.