~singpolyma/biboumi

7ca95a09740297ae9c041c5f8ae4caa0a57a149a — louiz’ 7 years ago ceb4963
Find sqlite3 instead of litesql

Simplifies the CMakeLists.txt a little bit
3 files changed, 54 insertions(+), 96 deletions(-)

M CMakeLists.txt
D cmake/Modules/FindLITESQL.cmake
A cmake/Modules/FindSQLITE3.cmake
M CMakeLists.txt => CMakeLists.txt +11 -20
@@ 124,10 124,10 @@ elseif(NOT WITHOUT_UDNS)
  find_package(UDNS)
endif()

if(WITH_LITESQL)
  find_package(LITESQL REQUIRED)
elseif(NOT WITHOUT_LITESQL)
  find_package(LITESQL)
if(WITH_SQLITE3)
  find_package(SQLITE3 REQUIRED)
elseif(NOT WITHOUT_SQLITE3)
  find_package(SQLITE3)
endif()

#


@@ 158,17 158,14 @@ include_directories("${CMAKE_CURRENT_BINARY_DIR}/")
file(GLOB source_utils
        src/utils/*.[hc]pp)
add_library(utils OBJECT ${source_utils})
add_dependencies(utils litesql_generated_sources)

file(GLOB source_irc
        src/irc/*.[hc]pp)
add_library(irc OBJECT ${source_irc})
add_dependencies(irc litesql_generated_sources)

file(GLOB source_xmpp
        src/xmpp/*.[hc]pp)
add_library(xmpp OBJECT ${source_xmpp})
add_dependencies(xmpp litesql_generated_sources)

file(GLOB source_identd
        src/identd/*.[hc]pp)


@@ 177,7 174,6 @@ add_library(identd OBJECT ${source_identd})
file(GLOB source_bridge
        src/bridge/*.[hc]pp)
add_library(bridge OBJECT ${source_bridge})
add_dependencies(bridge litesql_generated_sources)

file(GLOB source_config
        src/config/*.[hc]pp)


@@ 191,20 187,15 @@ file(GLOB source_network
        src/network/*.[hc]pp)
add_library(network OBJECT ${source_network})

if(LITESQL_FOUND)
  LITESQL_GENERATE_CPP("database/database.xml"
          "biboudb"
          LITESQL_GENERATED_SOURCES)
  add_custom_target(litesql_generated_sources SOURCES ${LITESQL_GENERATED_SOURCES})
if(SQLITE3_FOUND)
  file(GLOB source_database
          src/database/*.[hc]pp)
  add_library(database OBJECT ${source_database})

  add_library(database OBJECT src/database/database.cpp ${LITESQL_GENERATED_SOURCES})
  add_dependencies(database litesql_generated_sources)

  include_directories(database ${LITESQL_INCLUDE_DIRS})
  include_directories(database ${SQLITE3_INCLUDE_DIRS})
  set(USE_DATABASE TRUE)
else()
  add_library(database OBJECT "")
  add_custom_target(litesql_generated_sources)
endif()

#


@@ 269,8 260,8 @@ if(LIBIDN_FOUND)
  target_link_libraries(test_suite ${LIBIDN_LIBRARIES})
endif()
if(USE_DATABASE)
  target_link_libraries(${PROJECT_NAME} ${LITESQL_LIBRARIES})
  target_link_libraries(test_suite ${LITESQL_LIBRARIES})
  target_link_libraries(${PROJECT_NAME} ${SQLITE3_LIBRARIES})
  target_link_libraries(test_suite ${SQLITE3_LIBRARIES})
endif()

# Define a __FILENAME__ macro with the relative path (from the base project directory)

D cmake/Modules/FindLITESQL.cmake => cmake/Modules/FindLITESQL.cmake +0 -76
@@ 1,76 0,0 @@
# - Find LiteSQL
#
# Find the LiteSQL library, and defines a function to generate C++ files
# from the database xml file using litesql-gen fro
#
# This module defines the following variables:
#   LITESQL_FOUND  -  True if library and include directory are found
# If set to TRUE, the following are also defined:
#   LITESQL_INCLUDE_DIRS  -  The directory where to find the header file
#   LITESQL_LIBRARIES  -  Where to find the library file
#   LITESQL_GENERATE_CPP - A function, to be used like this:
# LITESQL_GENERATE_CPP("db/database.xml"  # The file defining the db schemas
#                      "database"         # The name of the C++ “module”
#                                         # that will be generated
#                       LITESQL_GENERATED_SOURCES # Variable containing the
#                                                 resulting C++ files to compile
#
# For conveniance, these variables are also set. They have the same values
# than the variables above.  The user can thus choose his/her prefered way
# to write them.
#   LITESQL_INCLUDE_DIR
#   LITESQL_LIBRARY
#
# This file is in the public domain

find_path(LITESQL_INCLUDE_DIRS NAMES litesql.hpp
  DOC "The LiteSQL include directory")

find_library(LITESQL_LIBRARIES NAMES litesql
  DOC "The LiteSQL library")

foreach(DB_TYPE sqlite postgresql mysql ocilib)
  string(TOUPPER ${DB_TYPE} DB_TYPE_UPPER)
  find_library(LITESQL_${DB_TYPE_UPPER}_LIB_PATH NAMES litesql_${DB_TYPE}
    DOC "The ${DB_TYPE} backend for LiteSQL")
  if(LITESQL_${DB_TYPE_UPPER}_LIB_PATH)
    list(APPEND LITESQL_LIBRARIES ${LITESQL_${DB_TYPE_UPPER}_LIB_PATH})
  endif()
  mark_as_advanced(LITESQL_${DB_TYPE_UPPER}_LIB_PATH)
endforeach()

find_program(LITESQLGEN_EXECUTABLE NAMES litesql-gen
  DOC "The utility that creates .h and .cpp files from a xml database description")

# Use some standard module to handle the QUIETLY and REQUIRED arguments, and
# set LITESQL_FOUND to TRUE if these two variables are set.
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(LITESQL REQUIRED_VARS LITESQL_LIBRARIES LITESQL_INCLUDE_DIRS
  LITESQLGEN_EXECUTABLE)

# Compatibility for all the ways of writing these variables
if(LITESQL_FOUND)
  set(LITESQL_INCLUDE_DIR ${LITESQL_INCLUDE_DIRS})
  set(LITESQL_LIBRARY ${LITESQL_LIBRARIES})
endif()

mark_as_advanced(LITESQL_INCLUDE_DIRS LITESQL_LIBRARIES LITESQLGEN_EXECUTABLE)


# LITESQL_GENERATE_CPP function

function(LITESQL_GENERATE_CPP
    SOURCE_FILE OUTPUT_NAME OUTPUT_SOURCES)
  set(${OUTPUT_SOURCES})
  add_custom_command(
    OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/${OUTPUT_NAME}.cpp"
           "${CMAKE_CURRENT_BINARY_DIR}/${OUTPUT_NAME}.hpp"
    COMMAND ${LITESQLGEN_EXECUTABLE}
    ARGS -t c++ --output-dir=${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/${SOURCE_FILE}
    DEPENDS ${SOURCE_FILE}
    COMMENT "Running litesql-gen on ${SOURCE_FILE}"
    VERBATIM)
  list(APPEND ${OUTPUT_SOURCES} "${CMAKE_CURRENT_BINARY_DIR}/${OUTPUT_NAME}.cpp")
  set_source_files_properties(${${OUTPUT_SOURCES}} PROPERTIES GENERATED TRUE)
  set(${OUTPUT_SOURCES} ${${OUTPUT_SOURCES}} PARENT_SCOPE)
endfunction()

A cmake/Modules/FindSQLITE3.cmake => cmake/Modules/FindSQLITE3.cmake +43 -0
@@ 0,0 1,43 @@
# - Find sqlite3
# Find the sqlite3 cryptographic library
#
# This module defines the following variables:
#   SQLITE3_FOUND  -  True if library and include directory are found
# If set to TRUE, the following are also defined:
#   SQLITE3_INCLUDE_DIRS  -  The directory where to find the header file
#   SQLITE3_LIBRARIES  -  Where to find the library file
#
# For conveniance, these variables are also set. They have the same values
# than the variables above.  The user can thus choose his/her prefered way
# to write them.
#   SQLITE3_LIBRARY
#   SQLITE3_INCLUDE_DIR
#
# This file is in the public domain

include(FindPkgConfig)

if(NOT SQLITE3_FOUND)
    pkg_check_modules(SQLITE3 sqlite3)
endif()

if(NOT SQLITE3_FOUND)
    find_path(SQLITE3_INCLUDE_DIRS NAMES sqlite3.h
            DOC "The sqlite3 include directory")

    find_library(SQLITE3_LIBRARIES NAMES sqlite3
            DOC "The sqlite3 library")

    # Use some standard module to handle the QUIETLY and REQUIRED arguments, and
    # set SQLITE3_FOUND to TRUE if these two variables are set.
    include(FindPackageHandleStandardArgs)
    find_package_handle_standard_args(SQLITE3 REQUIRED_VARS SQLITE3_LIBRARIES SQLITE3_INCLUDE_DIRS)

    if(SQLITE3_FOUND)
        set(SQLITE3_LIBRARY ${SQLITE3_LIBRARIES} CACHE INTERNAL "")
        set(SQLITE3_INCLUDE_DIR ${SQLITE3_INCLUDE_DIRS} CACHE INTERNAL "")
        set(SQLITE3_FOUND ${SQLITE3_FOUND} CACHE INTERNAL "")
    endif()
endif()

mark_as_advanced(SQLITE3_INCLUDE_DIRS SQLITE3_LIBRARIES)
\ No newline at end of file