@@ 89,9 89,10 @@ void XmppComponent::on_connected()
{
log_info("connected to XMPP server");
this->first_connection_try = true;
- this->send_data("<stream:stream to='");
- this->send_data(std::string{this->served_hostname});
- this->send_data("' xmlns:stream='http://etherx.jabber.org/streams' xmlns='" COMPONENT_NS "'>");
+ auto data = "<stream:stream to='"s + this->served_hostname + \
+ "' xmlns:stream='http://etherx.jabber.org/streams' xmlns='" COMPONENT_NS "'>";
+ log_debug("XMPP SENDING: " << data);
+ this->send_data(std::move(data));
this->doc_open = true;
// We may have some pending data to send: this happens when we try to send
// some data before we are actually connected. We send that data right now, if any
@@ 124,7 125,7 @@ void XmppComponent::parse_in_buffer(const size_t size)
void XmppComponent::on_remote_stream_open(const XmlNode& node)
{
- log_debug("XMPP DOCUMENT OPEN: " << node.to_string());
+ log_debug("XMPP RECEIVING: " << node.to_string());
this->stream_id = node.get_tag("id");
if (this->stream_id.empty())
{
@@ 145,14 146,14 @@ void XmppComponent::on_remote_stream_open(const XmlNode& node)
sprintf(digest + (i*2), "%02x", result[i]);
digest[HASH_LENGTH * 2] = '\0';
- this->send_data("<handshake xmlns='" COMPONENT_NS "'>");
- this->send_data(digest);
- this->send_data("</handshake>");
+ auto data = "<handshake xmlns='" COMPONENT_NS "'>"s + digest + "</handshake>";
+ log_debug("XMPP SENDING: " << data);
+ this->send_data(std::move(data));
}
void XmppComponent::on_remote_stream_close(const XmlNode& node)
{
- log_debug("XMPP DOCUMENT CLOSE " << node.to_string());
+ log_debug("XMPP RECEIVING: " << node.to_string());
this->doc_open = false;
}