~shockham/meshi

a38bcd25 — shockham 3 years ago master
Add noise and colour variation to the fragments
6b4a6a32 — shockham 3 years ago
Add initial random fuzzing to the edges of the primitives
76ff02da — shockham 3 years ago
Add the geometry primitive shape offset to the geometry shader output
9df3a668 — shockham 3 years ago
Add override for the texture fragment shader
cfa965c8 — shockham 3 years ago
Change the base size and variance of the geometry emitted
4c727cb0 — shockham 3 years ago
Update deps
1daed232 — shockham 3 years ago
Update deps
b044d853 — shockham 3 years ago
Change brush size based on colour lightness
67f03895 — shockham 3 years ago
Mild refactor to geom shader for rounding of the emitted geometry
981b7874 — shockham 3 years ago
Remove pkgconf as already installed add dev
9f7387bc — shockham 3 years ago
Add pkgconf to build config
564a6731 — shockham 3 years ago
Add alsa to build conf
7510bcff — shockham 3 years ago
Add basic CI build config
2571a5ae — shockham 3 years ago
Update deps
b7123bc0 — shockham 3 years ago
Scale the primitives and points better for different primitives
6f07a239 — shockham 3 years ago
Apply rustfmt
04ad1bd3 — shockham 3 years ago
Add the ability to change the mesh primitive being rendered
03977393 — shockham 3 years ago
Fix broken formatting of README
d2033655 — shockham 3 years ago
Add README.md
f794bb61 — shockham 3 years ago
Add ability to set texture via cli arg
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