M charsets/buildcharsets_test.go => charsets/buildcharsets_test.go +4 -4
@@ 101,11 101,11 @@ func buildCharsetsTables() []buildCharsetsTestCase { //nolint:funlen // single s
func formerNotFoundInLatter(former, latter charsets.CharsetCollection) (missing charsets.CharsetCollection) {
// for each charset in former: add to missing if it isn't in latter
- for _, f := range former {
+ for _, formerItem := range former {
isMissing := true
- for _, l := range latter {
- if f.String() == l.String() {
+ for _, latterItem := range latter {
+ if formerItem.String() == latterItem.String() {
isMissing = false
break
@@ 113,7 113,7 @@ func formerNotFoundInLatter(former, latter charsets.CharsetCollection) (missing
}
if isMissing {
- missing = append(missing, f)
+ missing = append(missing, formerItem)
}
}
M charsets/charsets.go => charsets/charsets.go +14 -14
@@ 42,16 42,16 @@ func (cc *CustomCharset) dedupe() {
return
}
- n := 1
+ removals := 1
for i := 1; i < len(*cc); i++ {
if (*cc)[i] != (*cc)[i-1] {
- (*cc)[n] = (*cc)[i]
- n++
+ (*cc)[removals] = (*cc)[i]
+ removals++
}
}
- *cc = (*cc)[:n]
+ *cc = (*cc)[:removals]
}
// CharsetCollection holds a list of charsets, and can bulk-convert them to strings, runes, and names.
@@ 146,17 146,17 @@ func parseCharset(cs *CharsetCollection, charsetName string) {
}
//nolint:gocritic // c1 is ptr bc it's modified
-func minimizeRedundancyInLatter(c1 *Charset, c2 *CustomCharset) {
- c1c := CustomCharset((*c1).Runes())
- moveOverlapToSmaller(&c1c, c2)
+func minimizeRedundancyInLatter(former *Charset, latter *CustomCharset) {
+ c1c := CustomCharset((*former).Runes())
+ moveOverlapToSmaller(&c1c, latter)
if len(c1c) == 0 {
- *c1, *c2 = *c2, c1c
+ *former, *latter = *latter, c1c
return
}
- *c1 = c1c
+ *former = c1c
}
func moveOverlapToSmaller(c1, c2 *CustomCharset) {
@@ 168,14 168,14 @@ func moveOverlapToSmaller(c1, c2 *CustomCharset) {
deleteFromMe = c2
}
- for i := 0; i < len(*deleteFromMe); i++ {
- for j := 0; j < len(*preserveMe); j++ {
- if (*deleteFromMe)[i] != (*preserveMe)[j] {
+ for delI := 0; delI < len(*deleteFromMe); delI++ {
+ for presI := 0; presI < len(*preserveMe); presI++ {
+ if (*deleteFromMe)[delI] != (*preserveMe)[presI] {
continue
}
- *deleteFromMe = append((*deleteFromMe)[:i], (*deleteFromMe)[i+1:]...)
- i--
+ *deleteFromMe = append((*deleteFromMe)[:delI], (*deleteFromMe)[delI+1:]...)
+ delI--
break
}
M entropy/entropy.go => entropy/entropy.go +2 -2
@@ 18,14 18,14 @@ import (
func Entropy(password string) float64 {
charsetsUsed := findCharsetsUsed(password)
- e, err := FromCharsets(charsetsUsed, utf8.RuneCountInString(password))
+ entropy, err := FromCharsets(charsetsUsed, utf8.RuneCountInString(password))
// Should be impossible for FromCharsets to return an error when
// charsetsUsed cannot be too long. If there's an error, we have a bug.
if err != nil {
log.Panicf("error measuring generated password entropy: %v", err)
}
- return e
+ return entropy
}
// FromCharsets computes the number of entropy bits in a string
M givens_test.go => givens_test.go +7 -7
@@ 240,17 240,17 @@ func TestMinEntropy(t *testing.T) {
for i := range tcs {
t.Run(tcs[i].name, func(t *testing.T) {
test := tcs[i]
- me, errME := test.given.MinEntropy()
- meq, errMEQ := test.given.MinEntropyQuantum()
+ minEnt, errMinEnt := test.given.MinEntropy()
+ minEntQ, errMinEntQ := test.given.MinEntropyQuantum()
- validateErrors(t, errME, errMEQ, test.expectedErrME, "MinEntropy")
+ validateErrors(t, errMinEnt, errMinEntQ, test.expectedErrME, "MinEntropy")
- if beyondAcceptableMargin(me, test.expectedME) {
- t.Errorf("MinEntropy() = %.4g; want %.4g", me, test.expectedME)
+ if beyondAcceptableMargin(minEnt, test.expectedME) {
+ t.Errorf("MinEntropy() = %.4g; want %.4g", minEnt, test.expectedME)
}
- if beyondAcceptableMargin(meq, me*2) {
- t.Errorf("MinEntropyQuantum() = %.4g; want %.4g", meq, me*2)
+ if beyondAcceptableMargin(minEntQ, minEnt*2) {
+ t.Errorf("MinEntropyQuantum() = %.4g; want %.4g", minEntQ, minEnt*2)
}
})
}
M pwgen/pwgen.go => pwgen/pwgen.go +1 -1
@@ 96,7 96,7 @@ func computePasswordLength(charsetSize int, pwEntropy float64, minLen, maxLen in
func computeSpecialIndexes(pwLength, charsetCount int) []int {
res := make([]int, charsetCount)
- for i := 0; i < charsetCount; i++ {
+ for i := 0; i < charsetCount; i++ { //nolint:varnamelen // the only index var
newInt := randInt(pwLength)
// must be unique