tags: luacheck
1 files changed, 1 insertions(+), 1 deletions(-) M modules/unitframes/tags.lua
M modules/unitframes/tags.lua => modules/unitframes/tags.lua +1 -1
@@ 42,7 42,7 @@ end local function StatusColor(unit) if E:PlayerIsTank() and (UnitInRaid(unit) or UnitInParty(unit)) and not (UnitName("player") == UnitName(unit)) then and (UnitName("player") ~= UnitName(unit)) then local status = UnitThreatSituation(unit) if status and status > 0 then return hex(GetThreatStatusColor(status))