The pkgzip command bundles assets into a Go package. It is a fork of statik that changes the API of the package to not require import side effects.
To use this tool in your Go project, add it to your
tools.go file, and add a
Go Generate line (this doesn't necessarily have to be in
to the one in the following example:
//go:generate go run code.soquee.net/pkgzip -m -f -src assets -pkg assetsfs // +build tools package main import ( _ "code.soquee.net/pkgzip" )
Then update your
go.mod file with the specific version you want (use
go get -u to get the latest), and run
go generate tools.go (or wherever you put the
comment) to generate your assets package.
It's probably easiest to do this from your Makefile like so:
ASSETS!=find myassetstree/ mybin: internal/assetsfs/pkgzip.go go build -o $@ internal/assetsfs/pkgzip.go: $(ASSETS) go generate tools.go
The package may be used under the terms of the BSD 2-Clause License a copy of
which may be found in the
Unless you explicitly state otherwise, any contribution submitted for inclusion in the work by you shall be licensed as above, without any additional terms or conditions.