Add some debouncing
Bump build version
Address the lint warnings
A wardley mapping tool: Write some text, get a diagram
Open the project in Xcode and press buithe run button
In order to format and lint the code, the project provides a Makefile that uses swift-format.
make format
make lint
These commands run on every .swift
file in the directory.
Nodes should be of the format Name (x,y)
. The name can contain spaces, and
the x
/y
can be integers or decimals. All dimensions go from 0 - 100, so
50 means 50% of the way through. eg.
Node (1,2)
My Cool Node (1.0,2.0)
A (1, 2.0)
Edges connect two nodes. They use the format Node -- Node
(line only) or
Node -> Node
(with arrowhead). eg.
Node -- My Cool Node
A -> Node
You can place a blocker in front of a node by using [Blocker] Node
. eg.
[Blocker] My Cool Node
[Blocker] A
You can draw evolution arrows by using [Evolution] Node +x
or
[Evolution] Node -x
. eg.
[Evolution] My Cool Node -10
[Evolution] A +15
If you need more space for one of the four segments you can use
[I] x
, [II] x
, or [III] x
. eg.
[I] 15
[II] 35.5
[III] 80
The parser doesn't enforce position, so if you put axis iii before axis i, you'll get some rendering issues.
You can group nodes together by using [Group] NodeA, NodeB...
. eg.
[Group] Tinker, Tailor, Soldier
[Group] Two Words, Three Words Here
You can add notes [Note] (x, y) Text
where x and y are numbers, and Text is
any text with spaces or \n
.
[Note] (30, 45) Here we want to call out an explanation or context.
[Note] (90, 25) We're close to the edge \n so we can multiline it.