# Characters < 20 are rendered transparent (not like the space character; the # text box itself becomes transparent). Most of the range 00-7F is ASCII, # except for these three exceptions. In ASCII, these characters are "$", "~", # and backspace. ~ was moved to 8005. 24=÷ 7E=‾ 7F=· 8001=✕ 8002=◯ 8003=△ 8004=□ 8005=~ 8006=― 8007=⋯ # From "Halfwidth and Fullwidth Forms" unicode block 8008=A 8009=B 800A=L 800B=R 800C=+ 800D== # Plain old multiplication sign 800F=× # Enclosed alphanumerics. In-game they're rendered as white text in a black # circle, but there's no unicode character for that. 8011=Ⓐ 8012=Ⓑ 8013=Ⓛ 8014=Ⓡ 8021=↑ 8022=↓ 8023=→ 8024=← 8025=★ 8026=🖤 8027=♪ 8029=Ⅰ 802A=Ⅱ 802B=Ⅲ # Japanese punctuation 802C=・ 802D=: 802E=; 802F=「 8030=」 # This is rendered like a space? What's the point of this character? 80FF=␣ # These will be rendered by Boktai 1 (U)'s text engine, but they look # unfinished/unintentional? I doubt they're *completely* garbage data. 8000=𝕏 8100=🐱