~raph/dx11-toy

ref: compiled_shader dx11-toy/Cargo.toml -rw-r--r-- 363 bytes
6d377275Raph Levien Use precompiled shaders 2 years ago
                                                                                
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[package]
name = "dx11-toy"
version = "0.1.0"
authors = ["Raph Levien <raph.levien@gmail.com>"]
edition = "2018"

# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html

[dependencies]
winapi = { version = "0.3.7", features = ["d3d11", "d3dcompiler", "dxgi1_2",
    "libloaderapi", "winerror", "winuser"] }
wio = "0.2.2"