(screen) Fixed pixel fill bug
(Screen) Removed unused variable
(Screen) Pass addr to sprite
(Screen) Cached row only written when visible
(Screen) Cache row during sprite drawing
(Screen) Faster sprite drawing
Store instance device in Uxn itself
(screen) Added fill() function
(screen.pixel) Added pixel testing program by @aw
(mouse.tal) Improved implementation
(screen.blending) Draw foreground sprites too
(screen.blending.tal) Added 1bpp demo
(uxnasm.c) Add check for missing output file
Fix potential out of bounds when doing tuning lookup
(audio-test) Fixed durations