~rabbits/uxn

5709511c7e062de76cebee04a9be2a069516c976 — Devine Lu Linvega 13 days ago 3818720
(screen.c) Do not shift a zero in 1bpp
1 files changed, 9 insertions(+), 8 deletions(-)

M src/devices/screen.c
M src/devices/screen.c => src/devices/screen.c +9 -8
@@ 28,12 28,13 @@ static Uint32 palette_mono[] = {
static void
screen_write(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color)
{
	if(x < p->width && y < p->height) {
		Uint32 i = x + y * p->width;
		if(color != layer->pixels[i]) {
			layer->pixels[i] = color;
			layer->changed = 1;
		}
	Uint32 i;
	if(x > p->width || y > p->height)
		return;
	i = x + y * p->width;
	if(color != layer->pixels[i]) {
		layer->pixels[i] = color;
		layer->changed = 1;
	}
}



@@ 42,7 43,7 @@ screen_blit(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8
{
	int v, h, opaque = (color % 5) || !color;
	for(v = 0; v < 8; v++) {
		Uint16 c = sprite[v] | (twobpp ? sprite[v + 8] : 0) << 8;
		Uint16 c = sprite[v] | (twobpp ? (sprite[v + 8] << 8) : 0);
		for(h = 7; h >= 0; --h, c >>= 1) {
			Uint8 ch = (c & 1) | ((c >> 7) & 2);
			if(opaque || ch)


@@ 179,7 180,7 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port)
		n = d[0x6] >> 4;
		dx = (d[0x6] & 0x01) << 3;
		dy = (d[0x6] & 0x02) << 2;
		if(addr > 0x10000 - ((n + 1) << (3 + twobpp)))
		if(addr > 0xfff0)
			return;
		for(i = 0; i <= n; i++) {
			screen_blit(&uxn_screen, layer, x + dy * i, y + dx * i, &ram[addr], d[0xf] & 0xf, d[0xf] & 0x10, d[0xf] & 0x20, twobpp);