M src/devices/controller.c => src/devices/controller.c +3 -3
@@ 17,7 17,7 @@ controller_down(Uxn *u, Uint8 *d, Uint8 mask)
{
if(mask) {
d[2] |= mask;
- uxn_eval(u, GETVEC(d));
+ uxn_eval(u, PEEK16(d));
}
}
@@ 26,7 26,7 @@ controller_up(Uxn *u, Uint8 *d, Uint8 mask)
{
if(mask) {
d[2] &= (~mask);
- uxn_eval(u, GETVEC(d));
+ uxn_eval(u, PEEK16(d));
}
}
@@ 35,7 35,7 @@ controller_key(Uxn *u, Uint8 *d, Uint8 key)
{
if(key) {
d[3] = key;
- uxn_eval(u, GETVEC(d));
+ uxn_eval(u, PEEK16(d));
d[3] = 0x00;
}
}
M src/devices/mouse.c => src/devices/mouse.c +4 -4
@@ 16,14 16,14 @@ void
mouse_down(Uxn *u, Uint8 *d, Uint8 mask)
{
d[6] |= mask;
- uxn_eval(u, GETVEC(d));
+ uxn_eval(u, PEEK16(d));
}
void
mouse_up(Uxn *u, Uint8 *d, Uint8 mask)
{
d[6] &= (~mask);
- uxn_eval(u, GETVEC(d));
+ uxn_eval(u, PEEK16(d));
}
void
@@ 31,7 31,7 @@ mouse_pos(Uxn *u, Uint8 *d, Uint16 x, Uint16 y)
{
POKDEV(0x2, x);
POKDEV(0x4, y);
- uxn_eval(u, GETVEC(d));
+ uxn_eval(u, PEEK16(d));
}
void
@@ 39,7 39,7 @@ mouse_scroll(Uxn *u, Uint8 *d, Uint16 x, Uint16 y)
{
POKDEV(0xa, x);
POKDEV(0xc, -y);
- uxn_eval(u, GETVEC(d));
+ uxn_eval(u, PEEK16(d));
POKDEV(0xa, 0);
POKDEV(0xc, 0);
}
M src/devices/system.c => src/devices/system.c +1 -1
@@ 87,7 87,7 @@ int
uxn_halt(Uxn *u, Uint8 instr, Uint8 err, Uint16 addr)
{
Uint8 *d = &u->dev[0x00];
- Uint16 handler = GETVEC(d);
+ Uint16 handler = PEEK16(d);
if(handler) {
u->wst->ptr = 4;
u->wst->dat[0] = addr >> 0x8;
M src/uxn.h => src/uxn.h +0 -1
@@ 16,7 16,6 @@ WITH REGARD TO THIS SOFTWARE.
#define POKE16(d, v) { (d)[0] = (v) >> 8; (d)[1] = (v); }
#define PEEK16(d) ((d)[0] << 8 | (d)[1])
-#define GETVEC(d) ((d)[0] << 8 | (d)[1])
#define POKDEV(x, y) { d[(x)] = (y) >> 8; d[(x) + 1] = (y); }
#define PEKDEV(o, x) { (o) = (d[(x)] << 8) + d[(x) + 1]; }
M src/uxncli.c => src/uxncli.c +1 -1
@@ 31,7 31,7 @@ console_input(Uxn *u, char c)
{
Uint8 *d = &u->dev[0x10];
d[0x02] = c;
- return uxn_eval(u, GETVEC(d));
+ return uxn_eval(u, PEEK16(d));
}
static void
M src/uxnemu.c => src/uxnemu.c +3 -3
@@ 67,7 67,7 @@ console_input(Uxn *u, char c)
{
Uint8 *d = &u->dev[0x10];
d[0x02] = c;
- return uxn_eval(u, GETVEC(d));
+ return uxn_eval(u, PEEK16(d));
}
static void
@@ 388,7 388,7 @@ handle_events(Uxn *u)
}
/* Audio */
else if(event.type >= audio0_event && event.type < audio0_event + POLYPHONY) {
- uxn_eval(u, GETVEC(&u->dev[0x30 + 0x10 * (event.type - audio0_event)]));
+ uxn_eval(u, PEEK16(&u->dev[0x30 + 0x10 * (event.type - audio0_event)]));
}
/* Mouse */
else if(event.type == SDL_MOUSEMOTION)
@@ 445,7 445,7 @@ run(Uxn *u)
exec_deadline = now + deadline_interval;
if(!handle_events(u))
return 0;
- uxn_eval(u, GETVEC(&u->dev[0x20]));
+ uxn_eval(u, PEEK16(&u->dev[0x20]));
if(uxn_screen.fg.changed || uxn_screen.bg.changed)
redraw();
now = SDL_GetPerformanceCounter();