~rabbits/uxn

Stack Ordinator, written in ANSI C(SDL2)
Removed multiplication from SET macro in uxn core
Use the correct definition to obtain snprintf(3)
Switch to using SDL_CreateRGBSurface() SDL_CreateRGBSurfaceWithFormat() was introduced in SDL 2.0.5 whereas SDL_CreateRGBSurface() is available since SDL 2.0. This allows uxn to run on legacy systems where it's not possible to reach SDL 2.0.5 but prior versions are, such as Mac OS X Tiger.

refs

main
browse  log 
android-1.5
browse  .tar.gz 

clone

read-only
https://git.sr.ht/~rabbits/uxn
read/write
git@git.sr.ht:~rabbits/uxn

You can also use your local clone with git send-email.

#Uxn

An assembler and emulator for the Uxn stack-machine, written in ANSI C.

#Download binaries

Binaries are available for 64-bit x86 computers running Linux, Windows and macOS.

#Build

#Linux/OS X

To build the Uxn emulator, you must install SDL2 for your distro. If you are using a package manager:

sudo pacman -Sy sdl2             # Arch
sudo apt install libsdl2-dev     # Ubuntu
sudo xbps-install SDL2-devel     # Void Linux
brew install sdl2                # OS X

Build the assembler and emulator by running the build.sh script. The assembler(uxnasm) and emulator(uxnemu) are created in the ./bin folder.

./build.sh 
	--debug # Add debug flags to compiler
	--format # Format source code
	--install # Copy to ~/bin

If you wish to build the emulator without graphics mode:

cc src/devices/datetime.c src/devices/system.c src/devices/file.c src/uxn.c -DNDEBUG -Os -g0 -s src/uxncli.c -o bin/uxncli

#Plan 9

To build and install the Uxn emulator on 9front, via npe:

mk install

If the build fails on 9front because of missing headers or functions, try again after rm -r /sys/include/npe.

#Windows

Uxn can be built on Windows with MSYS2. Install by downloading from their website or with Chocolatey with choco install msys2. In the MSYS shell, type:

pacman -S git mingw-w64-x86_64-gcc mingw64/mingw-w64-x86_64-SDL2
export PATH="${PATH}:/mingw64/bin"
git clone https://git.sr.ht/~rabbits/uxn
cd uxn
./build.sh

If you'd like to work with the Console device in uxnemu.exe, run ./build.sh --console instead: this will bring up an extra window for console I/O unless you run uxnemu.exe in Command Prompt or PowerShell.

#Getting Started

#Emulator

To launch a .rom in the emulator, point the emulator to the target rom file:

bin/uxnemu bin/piano.rom

You can also use the emulator without graphics by using uxncli. You can find additional roms here, you can find prebuilt rom files here.

#Assembler

The following command will create an Uxn-compatible rom from an uxntal file. Point the assembler to a .tal file, followed by and the rom name:

bin/uxnasm projects/examples/demos/life.tal bin/life.rom

#I/O

You can send events from Uxn to another application, or another instance of uxn, with the Unix pipe. For a companion application that translates notes data into midi, see the shim.

uxnemu orca.rom | shim

#GUI Emulator Options

  • -1x Force small scale
  • -2x Force medium scale
  • -3x Force large scale

#GUI Emulator Controls

  • F1 toggle zoom
  • F2 toggle debug
  • F3 capture screen
  • F4 load launcher.rom

#GUI Buttons

  • LCTRL A
  • LALT B
  • LSHIFT SEL
  • HOME START

#Need a hand?

The following resources are a good place to start:

#Contributing

Submit patches using git send-email to the ~rabbits/public-inbox mailing list.