@@ 19,6 19,7 @@ typedef struct Point {
typedef struct Brush {
int color;
int down;
+ int edit;
Point pos;
} Brush;
@@ 41,6 42,12 @@ setpt(Point* p, int x, int y)
return p;
}
+int
+inspt(Point* p, int w, int h)
+{
+ return p->x >= 0 && p->y >= 0 && p->x < w && p->y < h;
+}
+
void
pixel(uint32_t* dst, Point p, int c)
{
@@ 112,7 119,7 @@ edit(Brush* b)
{
Point p1;
setpt(&p1, b->pos.x - PAD, b->pos.y - PAD);
- if(p1.x < 0 || p1.y < 0 || p1.x > (8 * HOR) * ZOOM || p1.y > (8 * VER) * ZOOM)
+ if(!inspt(&p1, 8 * HOR * ZOOM, 8 * VER * ZOOM))
return;
write(
p1.x / (8 * ZOOM),
@@ 120,7 127,8 @@ edit(Brush* b)
(p1.x / ZOOM) % 8,
(p1.y / ZOOM) % 8,
b->color);
- SDL_SetWindowTitle(gWindow, "chr6*");
+ b->edit = 1;
+ update(b);
redraw();
}
@@ 130,17 138,26 @@ erase(Brush* b)
int i, id;
Point p1;
setpt(&p1, b->pos.x - PAD, b->pos.y - PAD);
- if(p1.x < 0 || p1.y < 0 || p1.x > 128 * ZOOM || p1.y > 128 * ZOOM)
+ if(!inspt(&p1, 8 * HOR * ZOOM, 8 * VER * ZOOM))
return;
id = (p1.x / (8 * ZOOM)) + (p1.y / (8 * ZOOM)) * 16;
for(i = 0; i < 8; ++i) {
buffer[(id * 16) + i] = 0x00;
buffer[(id * 16) + i + 8] = 0x00;
}
- SDL_SetWindowTitle(gWindow, "chr6*");
+ b->edit = 1;
+ update(b);
redraw();
}
+void
+update(Brush* b)
+{
+ char title[512];
+ snprintf(title, 512, "chr6 | c%d %d:%d^%d%c", b->color, HOR, VER, ZOOM, b->edit ? '*' : ' ');
+ SDL_SetWindowTitle(gWindow, title);
+}
+
int
error(char* msg, const char* err)
{
@@ 158,13 175,14 @@ create(void)
}
void
-save(void)
+save(Brush* b)
{
FILE* f = fopen("output.chr", "wb");
if(!fwrite(buffer, sizeof(buffer), 1, f))
error("Save", "Invalid output file");
fclose(f);
- SDL_SetWindowTitle(gWindow, "chr6");
+ b->edit = 0;
+ update(b);
}
void
@@ 234,11 252,15 @@ dokey(SDL_Event* event, Brush* b)
quit();
break;
case SDLK_e:
- save();
+ save(b);
break;
case SDLK_r:
render();
break;
+ case SDLK_TAB:
+ b->color = b->color > 2 ? 0 : b->color + 1;
+ update(b);
+ break;
case SDLK_h:
GUIDES = !GUIDES;
redraw();
@@ 296,7 318,9 @@ main(int argc, char** argv)
{
int ticknext = 0;
Brush brush;
+ brush.down = 0;
brush.color = 1;
+ brush.edit = 0;
if(!init())
return error("SDL", "failure");
@@ 307,6 331,7 @@ main(int argc, char** argv)
load(argv[1]);
else
create();
+ update(&brush);
/* main loop */