@@ 69,8 69,6 @@ dispt(Point* a, Point* b)
return ((b->x - a->x) * (b->x - a->x)) + ((b->y - a->y) * (b->y - a->y));
}
-/* Draw */
-
void
pixel(uint32_t* dst, Point p, int c)
{
@@ 88,7 86,7 @@ draw(uint32_t* dst, int id, int color)
int ti = id / 64;
int px = (ti / (HOR * VER)) * (8 * HOR);
int tx = (ti % HOR) * 8;
- int ty = ((ti / HOR) * 8) % 128;
+ int ty = ((ti / HOR) * 8);
int odd = (ti + (ti / HOR + 2)) % 2 == 0;
Point p;
p.x = px + tx + (id % 8);
@@ 115,14 113,12 @@ redraw(uint32_t* dst)
SDL_RenderPresent(gRenderer);
}
-/* Chr */
-
void
write(int tx, int ty, int px, int py, int color)
{
int id = tx + ty * HOR;
- int row = py + id * VER;
- if(id > HOR * VER)
+ int row = py + (id * 16);
+ if(row > SZ - 8)
return;
if(color == 0) {
buffer[row] &= ~(1UL << (7 - px));
@@ 144,16 140,9 @@ edit(int x, int y, int color)
{
if(x < 0 || y < 0 || x > 8 * HOR || y > 8 * VER)
return;
- write(
- x / (8),
- y / (8),
- x % 8,
- y % 8,
- color);
+ write(x / 8, y / 8, x % 8, y % 8, color);
}
-/* Brush */
-
int
patt(int x, int y, int mode, int size)
{
@@ 436,16 425,12 @@ main(int argc, char** argv)
if(!init())
return error("SDL", "failure");
- /* IO */
-
if(argc > 1)
load(argv[1]);
else
create();
update(&brush);
- /* main loop */
-
while(1) {
int tick = SDL_GetTicks();
SDL_Event event;