~rabbits/nasu

6959b1a3a392d4379ada4dc36729fae46d7f6e83 — neauoire 2 years ago 9e1ce2e
Cleanup
4 files changed, 130 insertions(+), 117 deletions(-)

M LICENSE
M README.md
M build.sh
M nasu.c
M LICENSE => LICENSE +13 -21
@@ 1,21 1,13 @@
MIT License

Copyright (c) Devine Lu Linvega

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
Copyright (c) 2020 Devine Lu Linvega

Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.

THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

M README.md => README.md +2 -2
@@ 33,12 33,12 @@ Import a bmp:

### General

- `BACKTICK` Cleanup Brush
- `1-7` Patterns
- `TAB` Cycle between colors
- `ASDF` Colors0-3
- `H` Toggle Guides
- `Z` Decr. Brush Size
- `X` Incr. Brush Size
- `C` Cleanup Brush
- `N` Clear

### Paint

M build.sh => build.sh +3 -0
@@ 12,6 12,9 @@ rm ./nasu
# build(fast)
cc nasu.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -L/usr/local/lib -lSDL2 -o nasu

#
echo "Size: $(du -sk ./nasu)"

# run
./nasu example.chr
# ./nasu example.bmp

M nasu.c => nasu.c +112 -94
@@ 1,6 1,17 @@
#include <SDL2/SDL.h>
#include <stdio.h>

/* 
Copyright (c) 2020 Devine Lu Linvega

Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.

THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE.
*/

#define HOR 32
#define VER 16
#define PAD 8


@@ 19,27 30,19 @@ typedef struct Brush {
	int down, edit, erase;
} Brush;

char *modes[] = {
	"line",
	"tone",
	"bold",
	"full",
	"hori",
	"veri",
	"exes",
	"fixe"};

int colors[] = {color1, color2, color3, color4, color0};
int WIDTH = 8 * HOR + PAD * 2;
int HEIGHT = 8 * VER + PAD * 2;
int FPS = 30;
int GUIDES = 0;
SDL_Window *gWindow = NULL;
SDL_Renderer *gRenderer = NULL;
SDL_Texture *gTexture = NULL;
int FPS = 30, GUIDES = 1;

unsigned char chrbuf[SZ];
SDL_Window *gWindow;
SDL_Renderer *gRenderer;
SDL_Texture *gTexture;
Uint32 *pixels;

Brush brush;

/* helpers */

int


@@ 94,11 97,10 @@ getchr(int x, int y)
void
putchr(int x, int y, int color)
{
	int r = rowchr(x, y);
	int px = x % 8;
	if(x < 0 || y < 0 || x > 8 * HOR || y > 8 * VER || r > SZ - 8)
	int r = rowchr(x, y), px = x % 8;
	if(r < 0 || r > SZ - 8)
		return;
	if(color == 0) {
	if(!color) {
		chrbuf[r] &= ~(1UL << (7 - px));
		chrbuf[r + 8] &= ~(1UL << (7 - px));
	} else if(color == 2) {


@@ 195,9 197,9 @@ line(int ax, int ay, int bx, int by, int color)
/* draw */

void
drawtile(Uint32 *dst, int x, int y, int id)
drawchr(Uint32 *dst, int x, int y, int id)
{
	int v, h, offset = id * 16, sz = WIDTH * HEIGHT;
	int v, h, offset = id * 16;
	for(v = 0; v < 8; v++)
		for(h = 0; h < 8; h++) {
			int px = (x * 8) + (8 - h);


@@ 206,8 208,8 @@ drawtile(Uint32 *dst, int x, int y, int id)
			int ch2 = chrbuf[offset + v + 8];
			int clr = ((ch1 >> h) & 0x1) + (((ch2 >> h) & 0x1) << 1);
			int key = (py + PAD) * WIDTH + (px + PAD);
			if(key >= 0 && key <= sz - 1)
				dst[key] = colors[clr];
			int guides = GUIDES && !clr && (x + y) % 2;
			dst[key] = colors[guides ? 4 : clr];
		}
}



@@ 217,29 219,13 @@ draw(Uint32 *dst)
	int x, y;
	for(y = 0; y < VER; ++y)
		for(x = 0; x < HOR; ++x)
			drawtile(dst, x, y, x + y * HOR);
			drawchr(dst, x, y, x + y * HOR);
	SDL_UpdateTexture(gTexture, NULL, dst, WIDTH * sizeof(Uint32));
	SDL_RenderClear(gRenderer);
	SDL_RenderCopy(gRenderer, gTexture, NULL, NULL);
	SDL_RenderPresent(gRenderer);
}

void
update(Brush *b)
{
	if(b->edit)
		SDL_SetWindowTitle(gWindow, "Nasu*");
	else
		SDL_SetWindowTitle(gWindow, "Nasu");
	printf("%s %d:%d [%d:%dx%d]\n",
		modes[b->mode],
		b->size,
		b->color,
		HOR,
		VER,
		ZOOM);
}

/* options */

int


@@ 250,44 236,57 @@ error(char *msg, const char *err)
}

void
loadchr(char *path)
setcolor(Brush *b, int c)
{
	FILE *f = fopen(path, "rb");
	if(f == NULL)
		error("Load", "Invalid input file");
	if(!fread(chrbuf, sizeof(chrbuf), 1, f))
		error("Load", "Invalid input size");
	fclose(f);
	b->color = c;
	printf("Set Color %d\n", b->color);
}

void
loadbmp(char *path)
setmode(Brush *b, int m)
{
	FILE *f = fopen(path, "rb");
	int i, width = HOR * 8, height = VER * 8, size = 3 * width * height;
	unsigned char header[54];
	unsigned char data[4096 * 256];
	if(!fread(header, sizeof(unsigned char), 54, f))
		error("Load", "Invalid bmp header");
	if(!fread(data, sizeof(unsigned char), size, f))
		error("Load", "Invalid bmp body");
	for(i = 0; i < size; i += 3)
		putchr((i / 3) % width, height - (i / 3) / width - 1, getclr(data[i + 2], data[i + 1], data[i]));
	fclose(f);
	b->mode = m;
	printf("Set Mode %d\n", b->mode);
}

void
modsize(Brush *b, int mod)
{
	int res = b->size + mod;
	if(res > 0 && res < 30)
		b->size = res;
	printf("Set Size %d\n", b->size);
}

void
tochr(Brush *b)
toggleguide(void)
{
	GUIDES = !GUIDES;
	draw(pixels);
	printf("%s Guides\n", GUIDES ? "Show" : "Hide");
}

void
destroy(void)
{
	newchr();
	draw(pixels);
	puts("Destroy");
}

void
exportchr(Brush *b)
{
	FILE *f = fopen("nasu-export.chr", "wb");
	if(!fwrite(chrbuf, sizeof(chrbuf), 1, f))
		error("Save", "Invalid output file");
	fclose(f);
	b->edit = 0;
	puts("Exported nasu-export.chr");
}

void
tobmp(void)
renderbmp(void)
{
	SDL_Surface *surface = SDL_GetWindowSurface(gWindow);
	GUIDES = 0;


@@ 299,6 298,36 @@ tobmp(void)
		surface->pitch);
	SDL_SaveBMP(surface, "nasu-render.bmp");
	SDL_FreeSurface(surface);
	puts("Rendered nasu-render.bmp");
}

void
loadchr(char *path)
{
	FILE *f = fopen(path, "rb");
	if(f == NULL)
		error("Load", "Invalid input file");
	if(!fread(chrbuf, sizeof(chrbuf), 1, f))
		error("Load", "Invalid input size");
	fclose(f);
}

void
loadbmp(char *path)
{
	FILE *f = fopen(path, "rb");
	int i, width = HOR * 8, height = VER * 8, size = 3 * width * height;
	unsigned char header[54];
	unsigned char data[4096 * 256];
	if(!fread(header, sizeof(unsigned char), 54, f))
		error("Load", "Invalid bmp header");
	if(!fread(data, sizeof(unsigned char), size, f))
		error("Load", "Invalid bmp body");
	for(i = 0; i < size; i += 3) {
		int x = (i / 3) % width, y = height - (i / 3) / width - 1;
		putchr(x, y, getclr(data[i + 2], data[i + 1], data[i]));
	}
	fclose(f);
}

void


@@ 328,7 357,6 @@ domouse(SDL_Event *event, Brush *b)
		if(event->button.button == SDL_BUTTON_RIGHT)
			b->erase = 0;
		b->edit = 1;
		update(b);
		break;
	case SDL_MOUSEBUTTONDOWN:
		if(event->button.button == SDL_BUTTON_LEFT) {


@@ 356,7 384,7 @@ domouse(SDL_Event *event, Brush *b)
		if(b->down) {
			b->x = (event->motion.x - (PAD * ZOOM)) / ZOOM;
			b->y = (event->motion.y - (PAD * ZOOM)) / ZOOM;
			if(b->mode == 0)
			if(!b->mode)
				line(b->px, b->py, b->x, b->y, b->erase ? 0 : b->color);
			else
				fill(b->x, b->y, b->mode, b->size, b->erase ? 0 : b->color);


@@ 373,35 401,25 @@ dokey(SDL_Event *event, Brush *b)
{
	switch(event->key.keysym.sym) {
	case SDLK_ESCAPE: quit(); break;
	case SDLK_e: tochr(b); break;
	case SDLK_r: tobmp(); break;
	case SDLK_TAB: b->color = b->color > 2 ? 0 : b->color + 1; break;
	case SDLK_BACKQUOTE: b->mode = 7; break;
	case SDLK_1: b->mode = 0; break;
	case SDLK_2: b->mode = 1; break;
	case SDLK_3: b->mode = 2; break;
	case SDLK_4: b->mode = 3; break;
	case SDLK_5: b->mode = 4; break;
	case SDLK_6: b->mode = 5; break;
	case SDLK_7: b->mode = 6; break;
	case SDLK_h:
		GUIDES = !GUIDES;
		draw(pixels);
		break;
	case SDLK_n:
		newchr();
		draw(pixels);
		break;
	case SDLK_z:
		if(b->size > 1)
			b->size -= 1;
		break;
	case SDLK_x:
		if(b->size < 30)
			b->size += 1;
		break;
	case SDLK_1: setmode(b, 0); break;
	case SDLK_2: setmode(b, 1); break;
	case SDLK_3: setmode(b, 2); break;
	case SDLK_4: setmode(b, 3); break;
	case SDLK_5: setmode(b, 4); break;
	case SDLK_6: setmode(b, 5); break;
	case SDLK_7: setmode(b, 6); break;
	case SDLK_e: exportchr(b); break;
	case SDLK_r: renderbmp(); break;
	case SDLK_a: setcolor(b, 0); break;
	case SDLK_s: setcolor(b, 1); break;
	case SDLK_d: setcolor(b, 2); break;
	case SDLK_f: setcolor(b, 3); break;
	case SDLK_h: toggleguide(); break;
	case SDLK_z: modsize(b, -1); break;
	case SDLK_x: modsize(b, 1); break;
	case SDLK_c: setmode(b, 7); break;
	case SDLK_n: destroy(); break;
	}
	update(b);
}

int


@@ 441,11 459,12 @@ int
main(int argc, char **argv)
{
	int ticknext = 0;
	Brush brush;

	brush.erase = 0;
	brush.down = 0;
	brush.color = 1;
	brush.edit = 0;
	brush.size = 10;
	brush.size = 8;
	brush.mode = 0;

	if(!init())


@@ 459,7 478,6 @@ main(int argc, char **argv)
		newchr();

	draw(pixels);
	update(&brush);

	while(1) {
		int tick = SDL_GetTicks();