@@ 750,7 750,7 @@ JMP2r
( channel 2 )
[ STHr ] [ STH2r ] #0008 ADD2 LDA SWP
#07 SWP SUB SFT #01 AND
- #10 SFT
+ DUP ADD
ADD
JMP2r
@@ 957,7 957,7 @@ JMP2r
#0400
&loop
.dataview/x1 LDZ2 .Screen/x DEO2
- #00 OVR #10 SFT .settings/focus LDZ2 ADD2
+ #00 OVR DUP ADD .settings/focus LDZ2 ADD2
#01 ;draw-chr/color STA
( ch1 ) LDA2k ;draw-short JSR2
.Screen/x DEI2k #000c ADD2 ROT DEO2
@@ 1343,7 1343,7 @@ JMP2r
JMP2r
&sprite 8000 8000 8000 8000
-@rol ( byte -- byte ) DUP #07 SFT SWP #10 SFT ADD JMP2r
+@rol ( byte -- byte ) DUP #07 SFT SWP DUP ADD ADD JMP2r
@ror ( byte -- byte ) DUP #70 SFT SWP #01 SFT ADD JMP2r
@untitled-txt "untitled.chr $1