@@ 24,15 24,15 @@ typedef struct Brush {
int erase;
} Brush;
-char* modes[] = {
- "line",
- "tone",
- "bold",
- "full",
- "hori",
- "veri",
- "exes",
- "fixe"};
+char *modes[] = {
+ "line",
+ "tone",
+ "bold",
+ "full",
+ "hori",
+ "veri",
+ "exes",
+ "fixe"};
unsigned char chrbuf[SZ];
int colors[] = {color1, color2, color3, color4, color0};
@@ 40,10 40,10 @@ int WIDTH = 8 * HOR + PAD * 2;
int HEIGHT = 8 * VER + PAD * 2;
int FPS = 30;
int GUIDES = 0;
-SDL_Window* gWindow = NULL;
-SDL_Renderer* gRenderer = NULL;
-SDL_Texture* gTexture = NULL;
-uint32_t* pixels;
+SDL_Window *gWindow = NULL;
+SDL_Renderer *gRenderer = NULL;
+SDL_Texture *gTexture = NULL;
+uint32_t *pixels;
/* helpers */
@@ 54,7 54,7 @@ distance(int ax, int ay, int bx, int by)
}
int
-spos(char* s, char* ss)
+spos(char *s, char *ss)
{
int a = 0, b = 0;
while(s[a] != '\0') {
@@ 200,7 200,7 @@ line(int ax, int ay, int bx, int by, int color)
/* draw */
void
-draw(uint32_t* dst)
+draw(uint32_t *dst)
{
int b, i, j, id = 0;
for(b = 0; b < SZ; b += 16)
@@ 223,34 223,34 @@ draw(uint32_t* dst)
}
void
-update(Brush* b)
+update(Brush *b)
{
if(b->edit)
SDL_SetWindowTitle(gWindow, "Nasu*");
else
SDL_SetWindowTitle(gWindow, "Nasu");
printf("%s %d:%d [%d:%dx%d]\n",
- modes[b->mode],
- b->size,
- b->color,
- HOR,
- VER,
- ZOOM);
+ modes[b->mode],
+ b->size,
+ b->color,
+ HOR,
+ VER,
+ ZOOM);
}
/* options */
int
-error(char* msg, const char* err)
+error(char *msg, const char *err)
{
printf("Error %s: %s\n", msg, err);
return 0;
}
void
-loadchr(char* path)
+loadchr(char *path)
{
- FILE* f = fopen(path, "rb");
+ FILE *f = fopen(path, "rb");
if(f == NULL)
error("Load", "Invalid input file");
if(!fread(chrbuf, sizeof(chrbuf), 1, f))
@@ 259,9 259,9 @@ loadchr(char* path)
}
void
-loadbmp(char* path)
+loadbmp(char *path)
{
- FILE* f = fopen(path, "rb");
+ FILE *f = fopen(path, "rb");
int i, width = HOR * 8, height = VER * 8, size = 3 * width * height;
unsigned char header[54];
unsigned char data[4096 * 256];
@@ 270,15 270,14 @@ loadbmp(char* path)
if(!fread(data, sizeof(unsigned char), size, f))
error("Load", "Invalid bmp body");
for(i = 0; i < size; i += 3)
- putchr((i / 3) % width, height - (i / 3) / width - 1,
- getclr(data[i + 2], data[i + 1], data[i]));
+ putchr((i / 3) % width, height - (i / 3) / width - 1, getclr(data[i + 2], data[i + 1], data[i]));
fclose(f);
}
void
-tochr(Brush* b)
+tochr(Brush *b)
{
- FILE* f = fopen("nasu-export.chr", "wb");
+ FILE *f = fopen("nasu-export.chr", "wb");
if(!fwrite(chrbuf, sizeof(chrbuf), 1, f))
error("Save", "Invalid output file");
fclose(f);
@@ 288,14 287,14 @@ tochr(Brush* b)
void
tobmp(void)
{
- SDL_Surface* surface = SDL_GetWindowSurface(gWindow);
+ SDL_Surface *surface = SDL_GetWindowSurface(gWindow);
GUIDES = 0;
draw(pixels);
SDL_RenderReadPixels(gRenderer,
- NULL,
- SDL_PIXELFORMAT_ARGB8888,
- surface->pixels,
- surface->pitch);
+ NULL,
+ SDL_PIXELFORMAT_ARGB8888,
+ surface->pixels,
+ surface->pitch);
SDL_SaveBMP(surface, "nasu-render.bmp");
SDL_FreeSurface(surface);
}
@@ 315,7 314,7 @@ quit(void)
}
void
-domouse(SDL_Event* event, Brush* b)
+domouse(SDL_Event *event, Brush *b)
{
switch(event->type) {
case SDL_MOUSEBUTTONUP:
@@ 362,21 361,21 @@ domouse(SDL_Event* event, Brush* b)
}
void
-dokey(SDL_Event* event, Brush* b)
+dokey(SDL_Event *event, Brush *b)
{
switch(event->key.keysym.sym) {
- case SDLK_ESCAPE:
- quit();
- break;
- case SDLK_e:
- tochr(b);
- break;
- case SDLK_r:
- tobmp();
- break;
- case SDLK_TAB:
- b->color = b->color > 2 ? 0 : b->color + 1;
- break;
+ case SDLK_ESCAPE: quit(); break;
+ case SDLK_e: tochr(b); break;
+ case SDLK_r: tobmp(); break;
+ case SDLK_TAB: b->color = b->color > 2 ? 0 : b->color + 1; break;
+ case SDLK_BACKQUOTE: b->mode = 7; break;
+ case SDLK_1: b->mode = 0; break;
+ case SDLK_2: b->mode = 1; break;
+ case SDLK_3: b->mode = 2; break;
+ case SDLK_4: b->mode = 3; break;
+ case SDLK_5: b->mode = 4; break;
+ case SDLK_6: b->mode = 5; break;
+ case SDLK_7: b->mode = 6; break;
case SDLK_h:
GUIDES = !GUIDES;
draw(pixels);
@@ 385,30 384,6 @@ dokey(SDL_Event* event, Brush* b)
newchr();
draw(pixels);
break;
- case SDLK_BACKQUOTE:
- b->mode = 7;
- break;
- case SDLK_1:
- b->mode = 0;
- break;
- case SDLK_2:
- b->mode = 1;
- break;
- case SDLK_3:
- b->mode = 2;
- break;
- case SDLK_4:
- b->mode = 3;
- break;
- case SDLK_5:
- b->mode = 4;
- break;
- case SDLK_6:
- b->mode = 5;
- break;
- case SDLK_7:
- b->mode = 6;
- break;
case SDLK_z:
if(b->size > 1)
b->size -= 1;
@@ 428,24 403,24 @@ init(void)
if(SDL_Init(SDL_INIT_VIDEO) < 0)
return error("Init", SDL_GetError());
gWindow = SDL_CreateWindow("Nasu",
- SDL_WINDOWPOS_UNDEFINED,
- SDL_WINDOWPOS_UNDEFINED,
- WIDTH * ZOOM,
- HEIGHT * ZOOM,
- SDL_WINDOW_SHOWN);
+ SDL_WINDOWPOS_UNDEFINED,
+ SDL_WINDOWPOS_UNDEFINED,
+ WIDTH * ZOOM,
+ HEIGHT * ZOOM,
+ SDL_WINDOW_SHOWN);
if(gWindow == NULL)
return error("Window", SDL_GetError());
gRenderer = SDL_CreateRenderer(gWindow, -1, 0);
if(gRenderer == NULL)
return error("Renderer", SDL_GetError());
gTexture = SDL_CreateTexture(gRenderer,
- SDL_PIXELFORMAT_ARGB8888,
- SDL_TEXTUREACCESS_STATIC,
- WIDTH,
- HEIGHT);
+ SDL_PIXELFORMAT_ARGB8888,
+ SDL_TEXTUREACCESS_STATIC,
+ WIDTH,
+ HEIGHT);
if(gTexture == NULL)
return error("Texture", SDL_GetError());
- pixels = (uint32_t*)malloc(WIDTH * HEIGHT * sizeof(uint32_t));
+ pixels = (uint32_t *)malloc(WIDTH * HEIGHT * sizeof(uint32_t));
if(pixels == NULL)
return error("Pixels", "Failed to allocate memory");
for(i = 0; i < HEIGHT; i++)
@@ 455,7 430,7 @@ init(void)
}
int
-main(int argc, char** argv)
+main(int argc, char **argv)
{
int ticknext = 0;
Brush brush;
@@ 463,7 438,7 @@ main(int argc, char** argv)
brush.color = 1;
brush.edit = 0;
brush.size = 10;
- brush.mode = 2;
+ brush.mode = 0;
if(!init())
return error("Init", "Failure");
@@ 488,8 463,8 @@ main(int argc, char** argv)
if(event.type == SDL_QUIT)
quit();
else if(event.type == SDL_MOUSEBUTTONUP ||
- event.type == SDL_MOUSEBUTTONDOWN ||
- event.type == SDL_MOUSEMOTION) {
+ event.type == SDL_MOUSEBUTTONDOWN ||
+ event.type == SDL_MOUSEMOTION) {
domouse(&event, &brush);
} else if(event.type == SDL_KEYDOWN)
dokey(&event, &brush);