@@ 914,20 914,6 @@ RTN
RTN
-@draw-nametable ( -- )
-
- #00
- &loop
- DUP TOS
- DUP2 10MOD2 8** .nametable/x LDZ2 ++ .Screen/x DEO2
- DUP2 10// 8** .nametable/y LDZ2 ++ .Screen/y DEO2
- DUP2 BANK-NAMETABLE ++ LDA TOS 10** BANK-SPRITESHEET ++ .Screen/addr DEO2
- BANK-COLOR ++ LDA .Screen/sprite DEO
- INC DUP ,&loop JCN
- POP
-
-RTN
-
@draw-tileview-zoom ( -- )
( find focus ) GET-POSITION STH2 STH2
@@ 948,27 934,22 @@ RTN
POP2r POP2r
( guides )
- VER 8/ #01 - #00
- &guides-hor
- STHk
- .tileview/x1 LDZ2
- .tileview/x2 LDZ2
- .tileview/y1 LDZ2 STHr INC 40* #01 - TOS ++
- #02
- ;line-hor JSR2
- INC GTHk ,&guides-hor JCN
- POP2
+ .tileview/x1 LDZ2 .tileview/x2 LDZ2 .tileview/y1 LDZ2 #003f ++ #02 ;line-hor JSR2
+ .tileview/x1 LDZ2 #003f ++ .tileview/y1 LDZ2 .tileview/y2 LDZ2 #02 ;line-ver JSR2
- HOR 8/ #01 - #00
- &guides-ver
- STHk
- .tileview/x1 LDZ2 STHr INC 40* #01 - TOS ++
- .tileview/y1 LDZ2
- .tileview/y2 LDZ2
- #02
- ;line-ver JSR2
- INC GTHk ,&guides-ver JCN
- POP2
+RTN
+
+@draw-nametable ( -- )
+
+ #00
+ &loop
+ DUP TOS
+ DUP2 10MOD2 8** .nametable/x LDZ2 ++ .Screen/x DEO2
+ DUP2 10// 8** .nametable/y LDZ2 ++ .Screen/y DEO2
+ DUP2 BANK-NAMETABLE ++ LDA TOS 10** BANK-SPRITESHEET ++ .Screen/addr DEO2
+ BANK-COLOR ++ LDA .Screen/sprite DEO
+ INC DUP ,&loop JCN
+ POP
RTN