M src/markl.tal => src/markl.tal +1 -1
@@ 155,7 155,7 @@
( | base spell )
( | empty spellbook )
<init-program>
- ( set-debug-state ) !start-tutorial
+ ( set-debug-state ) !start-lobby
@start-tutorial ( -- )
#0000 .program/size STZ2
M src/world.tal => src/world.tal +18 -17
@@ 55,24 55,25 @@
( ) &events 01
( ) [ 0300 =event-goat =move-left $2 ] &end
-@lobby-stage [ 0c0c =&events =&tiles =&end ]
+@lobby-stage [ 0d0d =&events =&tiles =&end ]
&tiles ( )
- ( ) [ 01 01 01 01 01 01 01 01 01 01 01 01 ]
- ( ) [ 01 01 01 01 01 01 01 01 01 01 01 01 ]
- ( ) [ 01 01 01 01 01 01 01 01 01 01 01 01 ]
- ( ) [ 01 01 01 01 01 01 01 01 01 01 01 01 ]
- ( ) [ 01 01 01 01 01 01 01 01 01 01 01 01 ]
- ( ) [ 01 01 01 01 01 01 01 01 01 01 01 01 ]
- ( ) [ 01 01 01 01 01 01 02 01 01 01 01 01 ]
- ( ) [ 01 01 01 01 01 01 01 01 01 01 01 01 ]
- ( ) [ 01 01 01 01 01 01 01 01 01 01 01 01 ]
- ( ) [ 01 01 01 01 01 01 01 01 01 01 01 01 ]
- ( ) [ 01 01 01 01 01 01 01 01 01 01 01 01 ]
- ( ) [ 01 01 01 01 01 01 01 01 01 01 01 01 ]
- ( ) &events 04
- ( ) [ 0300 =event-block $2 $2 ]
- ( ) [ 0603 =event-block $2 $2 ]
- ( ) [ 0003 =event-block $2 $2 ]
+ ( ) [ 00 00 00 00 00 01 01 01 00 00 00 00 00 ]
+ ( ) [ 00 00 00 00 00 01 0a 01 00 00 00 00 00 ]
+ ( ) [ 00 00 00 00 00 01 01 01 00 00 00 00 00 ]
+ ( ) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 ]
+ ( ) [ 00 00 00 00 00 00 01 00 00 00 00 00 00 ]
+ ( ) [ 01 01 01 00 00 01 01 01 00 00 01 01 01 ]
+ ( ) [ 01 0a 01 01 01 01 02 01 01 01 01 0a 01 ]
+ ( ) [ 01 01 01 00 00 01 01 01 00 00 01 01 01 ]
+ ( ) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 ]
+ ( ) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 ]
+ ( ) [ 00 00 00 00 00 01 01 01 00 00 00 00 00 ]
+ ( ) [ 00 00 00 00 00 01 0a 01 00 00 00 00 00 ]
+ ( ) [ 00 00 00 00 00 01 01 01 00 00 00 00 00 ]
+ ( ) &events 01
+
+
+
( ) [ 0306 =event-block $2 $2 ] &end
@playground [ 0707 =&events =&tiles =&end ]