@@ 109,6 109,7 @@ BRK
( blink cursor )
.cursor/x LDZ2 .Screen/x DEO2
.cursor/y LDZ2 .Screen/y DEO2
+ ;pointer-icn .Screen/addr DEO2
#41 .table/timer LDZ #02 AND + .Screen/sprite DEO
( auto enter )
#00 ! ,&no-timer-end JCN
@@ 496,6 497,14 @@ RTN
@run ( -- )
+ ( in lobby )
+ .deck/length LDZ ;count-table JSR2 #3200 !! ,&started JCN
+ ;start-game JSR2
+ ;dialogs/easy ;draw-dialog JSR2
+ RTN
+ &started
+
+ ( when dead )
.player/hp LDZ #00 > ,&alive JCN
;start-game JSR2
;dialogs/easy ;draw-dialog JSR2
@@ 517,6 526,7 @@ RTN
POP2
#01 .player/ran STZ
;enter-room JSR2
+ ;dialogs/run ;draw-dialog JSR2
RTN