~quf/no-cutscene-kiseki

377f514d84d5bf7159c0f4b50182d676436e8bc6 — Lukas Himbert 1 year, 1 month ago 382f541 no-cutscene-kiseki-v1
release
3 files changed, 6 insertions(+), 4 deletions(-)

M Cargo.lock
M Cargo.toml
M README.md
M Cargo.lock => Cargo.lock +1 -1
@@ 198,7 198,7 @@ checksum = "6fe2267d4ed49bc07b63801559be28c718ea06c4738b7a03c94df7386d2cde46"

[[package]]
name = "no-cutscene-kiseki"
version = "0.0.4"
version = "1.0.0"
dependencies = [
 "anyhow",
 "blake2",

M Cargo.toml => Cargo.toml +1 -1
@@ 1,6 1,6 @@
[package]
name = "no-cutscene-kiseki"
version = "0.0.4"
version = "1.0.0"
edition = "2021"

[profile.release]

M README.md => README.md +4 -2
@@ 6,13 6,15 @@ This is a mod for the PC version of Trails of Cold Steel III to automatically sk
Every cutscene that can be skipped via the "skip cutscene? yes/no" menu in the original game will be skipped automatically with no user input.
Cutscenes that cannot be skipped this way in the original game are not changed: They will play out as normal with no input, but can still be fast-forwarded.

[Video demo (on youtube)](https://www.youtube.com/watch?v=2BkCd9lfyQQ)
[Video demo (on youtube)](https://www.youtube.com/watch?v=NBvfcgbyvhE)

The only currently supported version is the version 1.05 of the NISA PC port.
French and Japanese languages have not been extensively tested.
French language has not been extensively tested.

The mod is intended for speedrunning but not currently allowed on the leaderboards.

I don't intend to add support for other games in the series since CS3 is really the only one that benefits a lot from a mod like this.

Usage
-----