~quf/er-tracker

28c90f7fbc7c7f13911f56a5da4e54c9fab9af8f — Lukas Himbert 7 months ago a921b2e
status update
2 files changed, 9 insertions(+), 3 deletions(-)

M Cargo.toml
M README.md
M Cargo.toml => Cargo.toml +3 -0
@@ 17,5 17,8 @@ tracing = "0.1.37"
tracing-subscriber = { version = "0.3.16", features = ["env-filter"] }
utf16string = "0.2"

[dev-dependencies]
csv = "1.2.1"

[profile.dev.package.md-5]
opt-level = 3 # MD5 save file consistency check is a significant cost (~0.1 seconds for one slot without optimization, a few ms in release mode)

M README.md => README.md +6 -3
@@ 2,6 2,7 @@ ERTracker
=========

This is an (unfinished!) progress tracker for elden ring.
It's currently blocked by my inability to reverse engineer ER event flags.

Current features:



@@ 32,11 33,13 @@ TODO: video of updating info in real time

TODO: some words on how to use it

See also
--------
Credits & Related
-----------------

- The save file structure (i.e. the _really_ hard part of this project) is lifted almost completely from https://github.com/Corgan/ER-SaveParser.
  Without Corgan's work, this wouldn't have been possible!
  Thanks also to Corgan for answering my questions.
  Without their work, this wouldn't have been possible!
- [FrankvdStam's SoulSplitter](https://github.com/FrankvdStam/SoulSplitter)
- The basic save file archive structure is taken from https://github.com/tremwil/DS3SaveUnpacker

Releases