ignoring SIGPIPE so that weird clients don't cause problems
1 files changed, 3 insertions(+), 0 deletions(-) M src/signals.c
M src/signals.c => src/signals.c +3 -0
@@ 18,12 18,15 @@ static void signal_continue_cb(evutil_socket_t sig, short events, void* data) { event_base_loopcontinue((struct event_base*)data); } static void signal_ignore_cb(evutil_socket_t sig, short events, void* data) {} typedef struct { event_callback_fn cb; short signal; } sigcb_t; static sigcb_t callbacks[] = {{signal_shutdown_cb, SIGINT}, {signal_ignore_cb, SIGPIPE}, {signal_shutdown_cb, SIGTERM}, {signal_termstop_cb, SIGTSTP}, {signal_continue_cb, SIGCONT}};