add licensing info and license art
start investigation into why the tiles in tile_mem[4][0-12] don't work
add additional define for spritemap start tile
The Royal Game of Ur, now on your Game Boy Advance!
Work-in-progress game board design:
TODO
make
(GNU, but any version should work as no GNU-specific features are used
AFAIK)git clone https://git.sr.ht/~nytpu/rgou
cd rgou
git checkout $(git describe --tags --abbrev=0)
make
After running make
, you can find the finished ROM at build/rgou.gba
.
It should be pretty self-explanitory, but there are a few caveats
If you modified graphics at all, you must regenerate the bin files manually
(using a command like cd graphics && fd .png ../art/ -d 1 -x grit {} -ff
).
make
will take care of creating the GBFS file and adding it to the finished
ROM for you though.
libc
and gcc
, without which I wouldn't have even thought of
attempting anything with the GBA.send patches and reports to ~nytpu/public-inbox@lists.sr.ht
GBFS and related source code is Copyright 2002-2004 Damian Yerrick and licensed
under the terms of the MIT License. See src/libgbfs.c
and include/gbfs.h
for more copyright information.
Files in this project incorporate code from DevkitPro, all of which is Copyright (C) 2020 DevKitPro and licensed under the terms of the GNU General Public License.
All images and other media in art/
and graphics/
are Copyright (C) 2021
nytpu and are licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, see art/LICENSE
or
visit http://creativecommons.org/licenses/by-sa/4.0/.
All source code and other files not covered by the preceding terms are
Copyright (C) 2021 nytpu and are licensed under the GNU General Public License,
version 3.0 or later. For more license details, see LICENSE
or visit
https://www.gnu.org/licenses/gpl-3.0-standalone.html.