~nytpu/ankano unlisted

d2e19612bcef6363dbe24e99a7496981c4b08460 — nytpu 3 months ago c1a5cbb
update game map and remove superfluous allocation from header
2 files changed, 0 insertions(+), 3 deletions(-)

M gfx/game_map.aseprite
M src/header.asm
M gfx/game_map.aseprite => gfx/game_map.aseprite +0 -0
M src/header.asm => src/header.asm +0 -3
@@ 127,9 127,6 @@ hCurROMBank:: db
; 0 if cgb (including dmg mode and gba), non-zero for other models
hConsoleType:: db

; useful for storing temporary data if you run out of registers
hTempByte:: db


SECTION "OAM DMA", HRAM
hOAMDMA::