~nromdotcom/gemif

ref: 9b7a8a567d14485941e0fa82d75b91b02d15b5e6 gemif/pkg/gamemanager/statetoken.pb.go -rw-r--r-- 5.3 KiB
9b7a8a56Norm MacLennan try switching to protobuf for state tokens 1 year, 1 month ago
                                                                                
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// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// 	protoc-gen-go v1.25.0-devel
// 	protoc        v3.14.0
// source: gamemanager/statetoken.proto

package gamemanager

import (
	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
	reflect "reflect"
	sync "sync"
)

const (
	// Verify that this generated code is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
	// Verify that runtime/protoimpl is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)

type StateToken struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	StoryID     string   `protobuf:"bytes,1,opt,name=StoryID,proto3" json:"StoryID,omitempty"`
	CurrentRoom string   `protobuf:"bytes,2,opt,name=CurrentRoom,proto3" json:"CurrentRoom,omitempty"`
	Conditions  []string `protobuf:"bytes,3,rep,name=Conditions,proto3" json:"Conditions,omitempty"`
}

func (x *StateToken) Reset() {
	*x = StateToken{}
	if protoimpl.UnsafeEnabled {
		mi := &file_gamemanager_statetoken_proto_msgTypes[0]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *StateToken) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*StateToken) ProtoMessage() {}

func (x *StateToken) ProtoReflect() protoreflect.Message {
	mi := &file_gamemanager_statetoken_proto_msgTypes[0]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use StateToken.ProtoReflect.Descriptor instead.
func (*StateToken) Descriptor() ([]byte, []int) {
	return file_gamemanager_statetoken_proto_rawDescGZIP(), []int{0}
}

func (x *StateToken) GetStoryID() string {
	if x != nil {
		return x.StoryID
	}
	return ""
}

func (x *StateToken) GetCurrentRoom() string {
	if x != nil {
		return x.CurrentRoom
	}
	return ""
}

func (x *StateToken) GetConditions() []string {
	if x != nil {
		return x.Conditions
	}
	return nil
}

var File_gamemanager_statetoken_proto protoreflect.FileDescriptor

var file_gamemanager_statetoken_proto_rawDesc = []byte{
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}

var (
	file_gamemanager_statetoken_proto_rawDescOnce sync.Once
	file_gamemanager_statetoken_proto_rawDescData = file_gamemanager_statetoken_proto_rawDesc
)

func file_gamemanager_statetoken_proto_rawDescGZIP() []byte {
	file_gamemanager_statetoken_proto_rawDescOnce.Do(func() {
		file_gamemanager_statetoken_proto_rawDescData = protoimpl.X.CompressGZIP(file_gamemanager_statetoken_proto_rawDescData)
	})
	return file_gamemanager_statetoken_proto_rawDescData
}

var file_gamemanager_statetoken_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
var file_gamemanager_statetoken_proto_goTypes = []interface{}{
	(*StateToken)(nil), // 0: gamemanager.StateToken
}
var file_gamemanager_statetoken_proto_depIdxs = []int32{
	0, // [0:0] is the sub-list for method output_type
	0, // [0:0] is the sub-list for method input_type
	0, // [0:0] is the sub-list for extension type_name
	0, // [0:0] is the sub-list for extension extendee
	0, // [0:0] is the sub-list for field type_name
}

func init() { file_gamemanager_statetoken_proto_init() }
func file_gamemanager_statetoken_proto_init() {
	if File_gamemanager_statetoken_proto != nil {
		return
	}
	if !protoimpl.UnsafeEnabled {
		file_gamemanager_statetoken_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*StateToken); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
	}
	type x struct{}
	out := protoimpl.TypeBuilder{
		File: protoimpl.DescBuilder{
			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
			RawDescriptor: file_gamemanager_statetoken_proto_rawDesc,
			NumEnums:      0,
			NumMessages:   1,
			NumExtensions: 0,
			NumServices:   0,
		},
		GoTypes:           file_gamemanager_statetoken_proto_goTypes,
		DependencyIndexes: file_gamemanager_statetoken_proto_depIdxs,
		MessageInfos:      file_gamemanager_statetoken_proto_msgTypes,
	}.Build()
	File_gamemanager_statetoken_proto = out.File
	file_gamemanager_statetoken_proto_rawDesc = nil
	file_gamemanager_statetoken_proto_goTypes = nil
	file_gamemanager_statetoken_proto_depIdxs = nil
}