~nromdotcom/gemif

0.2.0 10 months ago

gemif-darwin-amd64-0.2.0.tar.gz
sha256:b82e37eb124c6ba0fd4c4761678c1193b65acd6fef230f5cf903262e4210776e
gemif-linux-amd64-0.2.0.tar.gz
sha256:ec1e09fb6e86c569b99ec571685edf821b52aa5fa5aeb33cd2c958a8b9b582f9
gemif-linux-arm64-0.2.0.tar.gz
sha256:70ab460e0007b37d2da0183b8e938674c7cf570731329f7826031d0de810edba
bundled-stories-0.2.0.tar.gz
sha256:17ad64e1677efd62fd5b76d928e7fb5774fdec8e8a9f24e5f04ba06de43ab494
Norm MacLennan (14):
      Version artifacts so they can be released automatically
      Update sample config to more closely match reality
      Update README
      Add robots.txt to keep bots away from the games
      Add not_condition to exits
      Minor refactor to move things out of GameManager and into the components they actually belong
      Add golangci-lint to ci process
      Make serlialization format an enum for earlier error detection
      Install missing dependency for linting in build
      Don't try to run golangci-lint in Docker, since it's not available on the build server
      Add emoji favicon
      Pipe app version through to index page
      Publish sample stories as artifacts for ease of deployment
      Automate deployment of capsule and infrastructure