gemifc refactoring and linting
Initial story compiler with two examples
Add configuration
try switching to protobuf for state tokens
README updates for new features
shell doesn't expand ~ in path seemingly
try to set PATH to access go bins
can't install binaries from project directory
didn't realize i needed to change directory for every task
choose a working image and prereq packages
Break out GameState to a testable object, simplify description templating, try making a build job
First pass at conditionals
Remove the last of the pseudoPOSTs
update api docs
Address the rest of the linting
Update comment to appease lll
Comments and junk
Have speculative states properly use exits
fix up the banner more