@@ 2,7 2,7 @@ root = "."
tmp_dir = "tmp"
[build]
-cmd = "go build -o ./tmp/gemif gemif/cmd/gemif"
+cmd = "go build -o ./tmp/gemif git.sr.ht/~nromdotcom/gemif/cmd/gemif"
bin = "tmp/gemif"
log = "air.log"
delay = 1000 # ms
@@ 52,7 52,7 @@ func handleHome(gm *gamemanager.GameManager, version string) func(gig.Context) e
return startStates[a].Description < startStates[b].Description
})
- return c.Render("gemif:/static/templates/index.gmi.tmpl", map[string]interface{}{
+ return c.Render("git.sr.ht/~nromdotcom/gemif:/static/templates/index.gmi.tmpl", map[string]interface{}{
"Stories": startStates,
"Banner": getRandomBanner(),
"Version": version,
@@ 88,7 88,7 @@ func handleGame(gm *gamemanager.GameManager, renderer scenerenderer.Template) fu
return fmt.Errorf("unable to render exits: %w", speculationErr)
}
- return c.Render("gemif:/static/templates/room.gmi.tmpl", map[string]interface{}{
+ return c.Render("git.sr.ht/~nromdotcom/gemif:/static/templates/room.gmi.tmpl", map[string]interface{}{
"RoomName": currentRoom.Name,
"Description": roomDesc,
"Actions": speculativeStates,