updates to latest nsketch API
updates tool for transparent window
namespace changes
another renaming
updated tilecutter and eye
updated framescan
cereal example is an alpha masker now
tweaks framescan
adds gamepad control to framescan
refactoring and tweaks
updates gitignore
more arguments for shader and shadercam
improve and uniform arguments for shaders
shadercam saves also with s
more tweaks for nearest pixel
defaults to nearest pixel for textures
shader saves to png
glsl with mult option