Add victory condition
Add game over and random seeds
Implement dungeon gen and levels
Start dungeon generation dev
Implement dragon fire breath
Remove accidentally added background from tileset.png
Improve animations, add sprites, implement dragon
Implement zombie and skeleton AIs
Add stopwatch, rip out AI from Entity
Implement dagger and hammer status effects
Resize hearts to 6x6
Add player inventory and picking up
Fix tileset gamma
Add status effect scaffolding