@@ 38,7 38,7 @@ keyboard_selected_index: usize,
keyhandler: Keyhandler,
uinputkb: Uinputkb,
mode: types.Mode = .Normal,
-pending_touch: ?struct { x: c_int = 0, y: c_int = 0 } = .{ .x = 0, .y = 0 },
+touch_pending: ?struct { x: c_int = 0, y: c_int = 0 } = .{ .x = 0, .y = 0 },
redraw: bool,
status: []const u8,
status_last_update: ?time.timeval,
@@ 152,11 152,11 @@ fn event_touch_handle(runtime: *@This(), evt_data: linput.input_event) !void {
var run : enum { FingerUp, FingerDown, Invalid } = run: {
if (evt_data.code == linput.ABS_MT_POSITION_X or evt_data.code == linput.ABS_MT_POSITION_Y) {
- if (runtime.pending_touch == null) runtime.pending_touch = .{ .x = 0, .y = 0 };
- if (evt_data.code == linput.ABS_MT_POSITION_X) runtime.pending_touch.?.x = evt_data.value;
- if (evt_data.code == linput.ABS_MT_POSITION_Y) runtime.pending_touch.?.y = evt_data.value;
+ if (runtime.touch_pending == null) runtime.touch_pending = .{ .x = 0, .y = 0 };
+ if (evt_data.code == linput.ABS_MT_POSITION_X) runtime.touch_pending.?.x = evt_data.value;
+ if (evt_data.code == linput.ABS_MT_POSITION_Y) runtime.touch_pending.?.y = evt_data.value;
break :run .FingerDown;
- } else if (evt_data.code == linput.ABS_MT_TRACKING_ID and evt_data.value == -1 and runtime.pending_touch != null) {
+ } else if (evt_data.code == linput.ABS_MT_TRACKING_ID and evt_data.value == -1 and runtime.touch_pending != null) {
break :run .FingerUp;
}
break :run .Invalid;
@@ 164,7 164,7 @@ fn event_touch_handle(runtime: *@This(), evt_data: linput.input_event) !void {
if (run == .FingerDown or run == .FingerUp) {
// Invalidate out of bound events
- if (runtime.pending_touch.?.y < framebuffer.fb_vinfo.yres - h or runtime.pending_touch.?.y > framebuffer.fb_vinfo.yres) return;
+ if (runtime.touch_pending.?.y < framebuffer.fb_vinfo.yres - h or runtime.touch_pending.?.y > framebuffer.fb_vinfo.yres) return;
// Select item on grid
try utilgrid.grid_calculate(runtime.grid(), runtime.dims_cols(), runtime.dims_rows(), 0, config.status_height, w, h, grid_calculate_callback_register_click, runtime);
@@ 173,7 173,7 @@ fn event_touch_handle(runtime: *@This(), evt_data: linput.input_event) !void {
if (run == .FingerUp) {
runtime.grid_select();
if (runtime.grid_current_index()) |current_index| runtime.grid()[current_index].touched = false;
- runtime.pending_touch = null;
+ runtime.touch_pending = null;
runtime.redraw = true;
}
}
@@ 212,11 212,11 @@ fn event_key_handle(runtime: *@This(), evt_data: ?linput.input_event) !void {
fn grid_calculate_callback_register_click(x: u32, y: u32, w: u32, h: u32, _: types.GridItem, item_i: usize, runtime: anytype) !bool {
const y_off = @floatToInt(u32, @intToFloat(f64, framebuffer.fb_vinfo.yres) * (1.0 - config.height_proportion));
if (runtime.grid_current_index() != null and
- runtime.pending_touch != null and
- runtime.pending_touch.?.x > x and
- runtime.pending_touch.?.x < x + w and
- runtime.pending_touch.?.y > y_off + y and
- runtime.pending_touch.?.y < y_off + y + h)
+ runtime.touch_pending != null and
+ runtime.touch_pending.?.x > x and
+ runtime.touch_pending.?.x < x + w and
+ runtime.touch_pending.?.y > y_off + y and
+ runtime.touch_pending.?.y < y_off + y + h)
{
if (item_i != runtime.grid_current_index().? or !runtime.grid()[runtime.grid_current_index().?].touched) {
runtime.redraw = true;