#pragma once
#include "../../../common/src/common.h"
#include "../gui/widget.h"
extern widget *inventoryPanel;
void showCrafting ();
void showInventory ();
void toggleInventory ();
void hideInventory ();
bool isInventoryOpen ();
void initInventory ();
void drawInventory (textMesh *guim);
void showInventoryPanel ();
void hideInventoryPanel ();